package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction.Axis; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.phys.BlockHitResult; public class PumpkinBlock extends Block { public static final MapCodec CODEC = simpleCodec(PumpkinBlock::new); @Override public MapCodec codec() { return CODEC; } protected PumpkinBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected InteractionResult useItemOn( ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult ) { if (!stack.is(Items.SHEARS)) { return super.useItemOn(stack, state, level, pos, player, hand, hitResult); } else if (level.isClientSide) { return InteractionResult.SUCCESS; } else { Direction direction = hitResult.getDirection(); Direction direction2 = direction.getAxis() == Axis.Y ? player.getDirection().getOpposite() : direction; level.playSound(null, pos, SoundEvents.PUMPKIN_CARVE, SoundSource.BLOCKS, 1.0F, 1.0F); level.setBlock(pos, Blocks.CARVED_PUMPKIN.defaultBlockState().setValue(CarvedPumpkinBlock.FACING, direction2), 11); ItemEntity itemEntity = new ItemEntity( level, pos.getX() + 0.5 + direction2.getStepX() * 0.65, pos.getY() + 0.1, pos.getZ() + 0.5 + direction2.getStepZ() * 0.65, new ItemStack(Items.PUMPKIN_SEEDS, 4) ); itemEntity.setDeltaMovement( 0.05 * direction2.getStepX() + level.random.nextDouble() * 0.02, 0.05, 0.05 * direction2.getStepZ() + level.random.nextDouble() * 0.02 ); level.addFreshEntity(itemEntity); stack.hurtAndBreak(1, player, LivingEntity.getSlotForHand(hand)); level.gameEvent(player, GameEvent.SHEAR, pos); player.awardStat(Stats.ITEM_USED.get(Items.SHEARS)); return InteractionResult.SUCCESS; } } }