package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Direction.Axis; import net.minecraft.core.particles.DustParticleOptions; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.util.valueproviders.UniformInt; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.phys.BlockHitResult; public class RedStoneOreBlock extends Block { public static final MapCodec CODEC = simpleCodec(RedStoneOreBlock::new); public static final BooleanProperty LIT = RedstoneTorchBlock.LIT; @Override public MapCodec codec() { return CODEC; } public RedStoneOreBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.defaultBlockState().setValue(LIT, false)); } @Override protected void attack(BlockState state, Level level, BlockPos pos, Player player) { interact(state, level, pos); super.attack(state, level, pos, player); } @Override public void stepOn(Level level, BlockPos pos, BlockState state, Entity entity) { if (!entity.isSteppingCarefully()) { interact(state, level, pos); } super.stepOn(level, pos, state, entity); } @Override protected InteractionResult useItemOn( ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult ) { if (level.isClientSide) { spawnParticles(level, pos); } else { interact(state, level, pos); } return (InteractionResult)(stack.getItem() instanceof BlockItem && new BlockPlaceContext(player, hand, stack, hitResult).canPlace() ? InteractionResult.PASS : InteractionResult.SUCCESS); } private static void interact(BlockState state, Level level, BlockPos pos) { spawnParticles(level, pos); if (!(Boolean)state.getValue(LIT)) { level.setBlock(pos, state.setValue(LIT, true), 3); } } @Override protected boolean isRandomlyTicking(BlockState state) { return (Boolean)state.getValue(LIT); } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if ((Boolean)state.getValue(LIT)) { level.setBlock(pos, state.setValue(LIT, false), 3); } } @Override protected void spawnAfterBreak(BlockState state, ServerLevel level, BlockPos pos, ItemStack stack, boolean dropExperience) { super.spawnAfterBreak(state, level, pos, stack, dropExperience); if (dropExperience) { this.tryDropExperience(level, pos, stack, UniformInt.of(1, 5)); } } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { if ((Boolean)state.getValue(LIT)) { spawnParticles(level, pos); } } private static void spawnParticles(Level level, BlockPos pos) { double d = 0.5625; RandomSource randomSource = level.random; for (Direction direction : Direction.values()) { BlockPos blockPos = pos.relative(direction); if (!level.getBlockState(blockPos).isSolidRender()) { Axis axis = direction.getAxis(); double e = axis == Axis.X ? 0.5 + 0.5625 * direction.getStepX() : randomSource.nextFloat(); double f = axis == Axis.Y ? 0.5 + 0.5625 * direction.getStepY() : randomSource.nextFloat(); double g = axis == Axis.Z ? 0.5 + 0.5625 * direction.getStepZ() : randomSource.nextFloat(); level.addParticle(DustParticleOptions.REDSTONE, pos.getX() + e, pos.getY() + f, pos.getZ() + g, 0.0, 0.0, 0.0); } } } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(LIT); } }