package net.minecraft.network.protocol.game; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMaps; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import net.minecraft.network.HashedStack; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.inventory.ClickType; public record ServerboundContainerClickPacket( int containerId, int stateId, short slotNum, byte buttonNum, ClickType clickType, Int2ObjectMap changedSlots, HashedStack carriedItem ) implements Packet { private static final int MAX_SLOT_COUNT = 128; private static final StreamCodec> SLOTS_STREAM_CODEC = ByteBufCodecs.map( Int2ObjectOpenHashMap::new, ByteBufCodecs.SHORT.map(Short::intValue, Integer::shortValue), HashedStack.STREAM_CODEC, 128 ); public static final StreamCodec STREAM_CODEC = StreamCodec.composite( ByteBufCodecs.CONTAINER_ID, ServerboundContainerClickPacket::containerId, ByteBufCodecs.VAR_INT, ServerboundContainerClickPacket::stateId, ByteBufCodecs.SHORT, ServerboundContainerClickPacket::slotNum, ByteBufCodecs.BYTE, ServerboundContainerClickPacket::buttonNum, ClickType.STREAM_CODEC, ServerboundContainerClickPacket::clickType, SLOTS_STREAM_CODEC, ServerboundContainerClickPacket::changedSlots, HashedStack.STREAM_CODEC, ServerboundContainerClickPacket::carriedItem, ServerboundContainerClickPacket::new ); public ServerboundContainerClickPacket( int containerId, int stateId, short slotNum, byte buttonNum, ClickType clickType, Int2ObjectMap changedSlots, HashedStack carriedItem ) { changedSlots = Int2ObjectMaps.unmodifiable(changedSlots); this.containerId = containerId; this.stateId = stateId; this.slotNum = slotNum; this.buttonNum = buttonNum; this.clickType = clickType; this.changedSlots = changedSlots; this.carriedItem = carriedItem; } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CONTAINER_CLICK; } /** * Passes this Packet on to the NetHandler for processing. */ public void handle(ServerGamePacketListener handler) { handler.handleContainerClick(this); } }