package net.minecraft.world.entity.monster; import java.util.EnumSet; import java.util.Optional; import net.minecraft.Util; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Vec3i; import net.minecraft.core.component.DataComponentGetter; import net.minecraft.core.component.DataComponentType; import net.minecraft.core.component.DataComponents; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.protocol.game.ClientboundAddEntityPacket; import net.minecraft.network.syncher.EntityDataAccessor; import net.minecraft.network.syncher.EntityDataSerializers; import net.minecraft.network.syncher.SynchedEntityData; import net.minecraft.network.syncher.SynchedEntityData.Builder; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.DamageTypeTags; import net.minecraft.util.Mth; import net.minecraft.world.Difficulty; import net.minecraft.world.DifficultyInstance; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntitySelector; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.InterpolationHandler; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.MoverType; import net.minecraft.world.entity.SpawnGroupData; import net.minecraft.world.entity.ai.attributes.AttributeModifier; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.entity.ai.control.BodyRotationControl; import net.minecraft.world.entity.ai.control.LookControl; import net.minecraft.world.entity.ai.goal.Goal; import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal; import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal; import net.minecraft.world.entity.ai.goal.Goal.Flag; import net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal; import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal; import net.minecraft.world.entity.animal.AbstractGolem; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractArrow; import net.minecraft.world.entity.projectile.ShulkerBullet; import net.minecraft.world.item.DyeColor; import net.minecraft.world.level.Level; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; import org.jetbrains.annotations.Nullable; import org.joml.Vector3f; public class Shulker extends AbstractGolem implements Enemy { private static final ResourceLocation COVERED_ARMOR_MODIFIER_ID = ResourceLocation.withDefaultNamespace("covered"); private static final AttributeModifier COVERED_ARMOR_MODIFIER = new AttributeModifier(COVERED_ARMOR_MODIFIER_ID, 20.0, AttributeModifier.Operation.ADD_VALUE); protected static final EntityDataAccessor DATA_ATTACH_FACE_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.DIRECTION); protected static final EntityDataAccessor DATA_PEEK_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE); protected static final EntityDataAccessor DATA_COLOR_ID = SynchedEntityData.defineId(Shulker.class, EntityDataSerializers.BYTE); private static final int TELEPORT_STEPS = 6; private static final byte NO_COLOR = 16; private static final byte DEFAULT_COLOR = 16; private static final int MAX_TELEPORT_DISTANCE = 8; private static final int OTHER_SHULKER_SCAN_RADIUS = 8; private static final int OTHER_SHULKER_LIMIT = 5; private static final float PEEK_PER_TICK = 0.05F; private static final byte DEFAULT_PEEK = 0; private static final Direction DEFAULT_ATTACH_FACE = Direction.DOWN; static final Vector3f FORWARD = Util.make(() -> { Vec3i vec3i = Direction.SOUTH.getUnitVec3i(); return new Vector3f(vec3i.getX(), vec3i.getY(), vec3i.getZ()); }); private static final float MAX_SCALE = 3.0F; private float currentPeekAmountO; private float currentPeekAmount; @Nullable private BlockPos clientOldAttachPosition; private int clientSideTeleportInterpolation; private static final float MAX_LID_OPEN = 1.0F; public Shulker(EntityType entityType, Level level) { super(entityType, level); this.xpReward = 5; this.lookControl = new Shulker.ShulkerLookControl(this); } @Override protected void registerGoals() { this.goalSelector.addGoal(1, new LookAtPlayerGoal(this, Player.class, 8.0F, 0.02F, true)); this.goalSelector.addGoal(4, new Shulker.ShulkerAttackGoal()); this.goalSelector.addGoal(7, new Shulker.ShulkerPeekGoal()); this.goalSelector.addGoal(8, new RandomLookAroundGoal(this)); this.targetSelector.addGoal(1, new HurtByTargetGoal(this, this.getClass()).setAlertOthers()); this.targetSelector.addGoal(2, new Shulker.ShulkerNearestAttackGoal(this)); this.targetSelector.addGoal(3, new Shulker.ShulkerDefenseAttackGoal(this)); } @Override protected Entity.MovementEmission getMovementEmission() { return Entity.MovementEmission.NONE; } @Override public SoundSource getSoundSource() { return SoundSource.HOSTILE; } @Override protected SoundEvent getAmbientSound() { return SoundEvents.SHULKER_AMBIENT; } @Override public void playAmbientSound() { if (!this.isClosed()) { super.playAmbientSound(); } } @Override protected SoundEvent getDeathSound() { return SoundEvents.SHULKER_DEATH; } @Override protected SoundEvent getHurtSound(DamageSource damageSource) { return this.isClosed() ? SoundEvents.SHULKER_HURT_CLOSED : SoundEvents.SHULKER_HURT; } @Override protected void defineSynchedData(Builder builder) { super.defineSynchedData(builder); builder.define(DATA_ATTACH_FACE_ID, DEFAULT_ATTACH_FACE); builder.define(DATA_PEEK_ID, (byte)0); builder.define(DATA_COLOR_ID, (byte)16); } public static net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder createAttributes() { return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 30.0); } @Override protected BodyRotationControl createBodyControl() { return new Shulker.ShulkerBodyRotationControl(this); } @Override public void readAdditionalSaveData(CompoundTag tag) { super.readAdditionalSaveData(tag); this.setAttachFace((Direction)tag.read("AttachFace", Direction.LEGACY_ID_CODEC).orElse(DEFAULT_ATTACH_FACE)); this.entityData.set(DATA_PEEK_ID, tag.getByteOr("Peek", (byte)0)); this.entityData.set(DATA_COLOR_ID, tag.getByteOr("Color", (byte)16)); } @Override public void addAdditionalSaveData(CompoundTag tag) { super.addAdditionalSaveData(tag); tag.store("AttachFace", Direction.LEGACY_ID_CODEC, this.getAttachFace()); tag.putByte("Peek", this.entityData.get(DATA_PEEK_ID)); tag.putByte("Color", this.entityData.get(DATA_COLOR_ID)); } @Override public void tick() { super.tick(); if (!this.level().isClientSide && !this.isPassenger() && !this.canStayAt(this.blockPosition(), this.getAttachFace())) { this.findNewAttachment(); } if (this.updatePeekAmount()) { this.onPeekAmountChange(); } if (this.level().isClientSide) { if (this.clientSideTeleportInterpolation > 0) { this.clientSideTeleportInterpolation--; } else { this.clientOldAttachPosition = null; } } } private void findNewAttachment() { Direction direction = this.findAttachableSurface(this.blockPosition()); if (direction != null) { this.setAttachFace(direction); } else { this.teleportSomewhere(); } } @Override protected AABB makeBoundingBox(Vec3 position) { float f = getPhysicalPeek(this.currentPeekAmount); Direction direction = this.getAttachFace().getOpposite(); return getProgressAabb(this.getScale(), direction, f, position); } private static float getPhysicalPeek(float peek) { return 0.5F - Mth.sin((0.5F + peek) * (float) Math.PI) * 0.5F; } private boolean updatePeekAmount() { this.currentPeekAmountO = this.currentPeekAmount; float f = this.getRawPeekAmount() * 0.01F; if (this.currentPeekAmount == f) { return false; } else { if (this.currentPeekAmount > f) { this.currentPeekAmount = Mth.clamp(this.currentPeekAmount - 0.05F, f, 1.0F); } else { this.currentPeekAmount = Mth.clamp(this.currentPeekAmount + 0.05F, 0.0F, f); } return true; } } private void onPeekAmountChange() { this.reapplyPosition(); float f = getPhysicalPeek(this.currentPeekAmount); float g = getPhysicalPeek(this.currentPeekAmountO); Direction direction = this.getAttachFace().getOpposite(); float h = (f - g) * this.getScale(); if (!(h <= 0.0F)) { for (Entity entity : this.level() .getEntities( this, getProgressDeltaAabb(this.getScale(), direction, g, f, this.position()), EntitySelector.NO_SPECTATORS.and(entityx -> !entityx.isPassengerOfSameVehicle(this)) )) { if (!(entity instanceof Shulker) && !entity.noPhysics) { entity.move(MoverType.SHULKER, new Vec3(h * direction.getStepX(), h * direction.getStepY(), h * direction.getStepZ())); } } } } public static AABB getProgressAabb(float scale, Direction expansionDirection, float peek, Vec3 position) { return getProgressDeltaAabb(scale, expansionDirection, -1.0F, peek, position); } public static AABB getProgressDeltaAabb(float scale, Direction expansionDirection, float currentPeek, float oldPeek, Vec3 position) { AABB aABB = new AABB(-scale * 0.5, 0.0, -scale * 0.5, scale * 0.5, scale, scale * 0.5); double d = Math.max(currentPeek, oldPeek); double e = Math.min(currentPeek, oldPeek); AABB aABB2 = aABB.expandTowards( expansionDirection.getStepX() * d * scale, expansionDirection.getStepY() * d * scale, expansionDirection.getStepZ() * d * scale ) .contract( -expansionDirection.getStepX() * (1.0 + e) * scale, -expansionDirection.getStepY() * (1.0 + e) * scale, -expansionDirection.getStepZ() * (1.0 + e) * scale ); return aABB2.move(position.x, position.y, position.z); } @Override public boolean startRiding(Entity vehicle, boolean force) { if (this.level().isClientSide()) { this.clientOldAttachPosition = null; this.clientSideTeleportInterpolation = 0; } this.setAttachFace(Direction.DOWN); return super.startRiding(vehicle, force); } @Override public void stopRiding() { super.stopRiding(); if (this.level().isClientSide) { this.clientOldAttachPosition = this.blockPosition(); } this.yBodyRotO = 0.0F; this.yBodyRot = 0.0F; } @Nullable @Override public SpawnGroupData finalizeSpawn( ServerLevelAccessor level, DifficultyInstance difficulty, EntitySpawnReason spawnReason, @Nullable SpawnGroupData spawnGroupData ) { this.setYRot(0.0F); this.yHeadRot = this.getYRot(); this.setOldPosAndRot(); return super.finalizeSpawn(level, difficulty, spawnReason, spawnGroupData); } @Override public void move(MoverType type, Vec3 movement) { if (type == MoverType.SHULKER_BOX) { this.teleportSomewhere(); } else { super.move(type, movement); } } @Override public Vec3 getDeltaMovement() { return Vec3.ZERO; } @Override public void setDeltaMovement(Vec3 deltaMovement) { } @Override public void setPos(double x, double y, double z) { BlockPos blockPos = this.blockPosition(); if (this.isPassenger()) { super.setPos(x, y, z); } else { super.setPos(Mth.floor(x) + 0.5, Mth.floor(y + 0.5), Mth.floor(z) + 0.5); } if (this.tickCount != 0) { BlockPos blockPos2 = this.blockPosition(); if (!blockPos2.equals(blockPos)) { this.entityData.set(DATA_PEEK_ID, (byte)0); this.hasImpulse = true; if (this.level().isClientSide && !this.isPassenger() && !blockPos2.equals(this.clientOldAttachPosition)) { this.clientOldAttachPosition = blockPos; this.clientSideTeleportInterpolation = 6; this.xOld = this.getX(); this.yOld = this.getY(); this.zOld = this.getZ(); } } } } @Nullable protected Direction findAttachableSurface(BlockPos pos) { for (Direction direction : Direction.values()) { if (this.canStayAt(pos, direction)) { return direction; } } return null; } boolean canStayAt(BlockPos pos, Direction facing) { if (this.isPositionBlocked(pos)) { return false; } else { Direction direction = facing.getOpposite(); if (!this.level().loadedAndEntityCanStandOnFace(pos.relative(facing), this, direction)) { return false; } else { AABB aABB = getProgressAabb(this.getScale(), direction, 1.0F, pos.getBottomCenter()).deflate(1.0E-6); return this.level().noCollision(this, aABB); } } } private boolean isPositionBlocked(BlockPos pos) { BlockState blockState = this.level().getBlockState(pos); if (blockState.isAir()) { return false; } else { boolean bl = blockState.is(Blocks.MOVING_PISTON) && pos.equals(this.blockPosition()); return !bl; } } protected boolean teleportSomewhere() { if (!this.isNoAi() && this.isAlive()) { BlockPos blockPos = this.blockPosition(); for (int i = 0; i < 5; i++) { BlockPos blockPos2 = blockPos.offset( Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8), Mth.randomBetweenInclusive(this.random, -8, 8) ); if (blockPos2.getY() > this.level().getMinY() && this.level().isEmptyBlock(blockPos2) && this.level().getWorldBorder().isWithinBounds(blockPos2) && this.level().noCollision(this, new AABB(blockPos2).deflate(1.0E-6))) { Direction direction = this.findAttachableSurface(blockPos2); if (direction != null) { this.unRide(); this.setAttachFace(direction); this.playSound(SoundEvents.SHULKER_TELEPORT, 1.0F, 1.0F); this.setPos(blockPos2.getX() + 0.5, blockPos2.getY(), blockPos2.getZ() + 0.5); this.level().gameEvent(GameEvent.TELEPORT, blockPos, Context.of(this)); this.entityData.set(DATA_PEEK_ID, (byte)0); this.setTarget(null); return true; } } } return false; } else { return false; } } @Override public InterpolationHandler getInterpolation() { return null; } @Override public boolean hurtServer(ServerLevel level, DamageSource damageSource, float amount) { if (this.isClosed()) { Entity entity = damageSource.getDirectEntity(); if (entity instanceof AbstractArrow) { return false; } } if (!super.hurtServer(level, damageSource, amount)) { return false; } else { if (this.getHealth() < this.getMaxHealth() * 0.5 && this.random.nextInt(4) == 0) { this.teleportSomewhere(); } else if (damageSource.is(DamageTypeTags.IS_PROJECTILE)) { Entity entity = damageSource.getDirectEntity(); if (entity != null && entity.getType() == EntityType.SHULKER_BULLET) { this.hitByShulkerBullet(); } } return true; } } private boolean isClosed() { return this.getRawPeekAmount() == 0; } private void hitByShulkerBullet() { Vec3 vec3 = this.position(); AABB aABB = this.getBoundingBox(); if (!this.isClosed() && this.teleportSomewhere()) { int i = this.level().getEntities(EntityType.SHULKER, aABB.inflate(8.0), Entity::isAlive).size(); float f = (i - 1) / 5.0F; if (!(this.level().random.nextFloat() < f)) { Shulker shulker = EntityType.SHULKER.create(this.level(), EntitySpawnReason.BREEDING); if (shulker != null) { shulker.setVariant(this.getVariant()); shulker.snapTo(vec3); this.level().addFreshEntity(shulker); } } } } @Override public boolean canBeCollidedWith() { return this.isAlive(); } public Direction getAttachFace() { return this.entityData.get(DATA_ATTACH_FACE_ID); } private void setAttachFace(Direction attachFace) { this.entityData.set(DATA_ATTACH_FACE_ID, attachFace); } @Override public void onSyncedDataUpdated(EntityDataAccessor dataAccessor) { if (DATA_ATTACH_FACE_ID.equals(dataAccessor)) { this.setBoundingBox(this.makeBoundingBox()); } super.onSyncedDataUpdated(dataAccessor); } private int getRawPeekAmount() { return this.entityData.get(DATA_PEEK_ID); } /** * Applies or removes armor modifier */ void setRawPeekAmount(int peekAmount) { if (!this.level().isClientSide) { this.getAttribute(Attributes.ARMOR).removeModifier(COVERED_ARMOR_MODIFIER_ID); if (peekAmount == 0) { this.getAttribute(Attributes.ARMOR).addPermanentModifier(COVERED_ARMOR_MODIFIER); this.playSound(SoundEvents.SHULKER_CLOSE, 1.0F, 1.0F); this.gameEvent(GameEvent.CONTAINER_CLOSE); } else { this.playSound(SoundEvents.SHULKER_OPEN, 1.0F, 1.0F); this.gameEvent(GameEvent.CONTAINER_OPEN); } } this.entityData.set(DATA_PEEK_ID, (byte)peekAmount); } public float getClientPeekAmount(float partialTick) { return Mth.lerp(partialTick, this.currentPeekAmountO, this.currentPeekAmount); } @Override public void recreateFromPacket(ClientboundAddEntityPacket packet) { super.recreateFromPacket(packet); this.yBodyRot = 0.0F; this.yBodyRotO = 0.0F; } @Override public int getMaxHeadXRot() { return 180; } @Override public int getMaxHeadYRot() { return 180; } @Override public void push(Entity entity) { } @Nullable public Vec3 getRenderPosition(float partialTick) { if (this.clientOldAttachPosition != null && this.clientSideTeleportInterpolation > 0) { double d = (this.clientSideTeleportInterpolation - partialTick) / 6.0; d *= d; d *= this.getScale(); BlockPos blockPos = this.blockPosition(); double e = (blockPos.getX() - this.clientOldAttachPosition.getX()) * d; double f = (blockPos.getY() - this.clientOldAttachPosition.getY()) * d; double g = (blockPos.getZ() - this.clientOldAttachPosition.getZ()) * d; return new Vec3(-e, -f, -g); } else { return null; } } @Override protected float sanitizeScale(float scale) { return Math.min(scale, 3.0F); } private void setVariant(Optional variant) { this.entityData.set(DATA_COLOR_ID, (Byte)variant.map(dyeColor -> (byte)dyeColor.getId()).orElse((byte)16)); } public Optional getVariant() { return Optional.ofNullable(this.getColor()); } @Nullable public DyeColor getColor() { byte b = this.entityData.get(DATA_COLOR_ID); return b != 16 && b <= 15 ? DyeColor.byId(b) : null; } @Nullable @Override public T get(DataComponentType component) { return component == DataComponents.SHULKER_COLOR ? castComponentValue((DataComponentType)component, this.getColor()) : super.get(component); } @Override protected void applyImplicitComponents(DataComponentGetter componentGetter) { this.applyImplicitComponentIfPresent(componentGetter, DataComponents.SHULKER_COLOR); super.applyImplicitComponents(componentGetter); } @Override protected boolean applyImplicitComponent(DataComponentType component, T value) { if (component == DataComponents.SHULKER_COLOR) { this.setVariant(Optional.of(castComponentValue(DataComponents.SHULKER_COLOR, value))); return true; } else { return super.applyImplicitComponent(component, value); } } class ShulkerAttackGoal extends Goal { private int attackTime; public ShulkerAttackGoal() { this.setFlags(EnumSet.of(Flag.MOVE, Flag.LOOK)); } @Override public boolean canUse() { LivingEntity livingEntity = Shulker.this.getTarget(); return livingEntity != null && livingEntity.isAlive() ? Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL : false; } @Override public void start() { this.attackTime = 20; Shulker.this.setRawPeekAmount(100); } @Override public void stop() { Shulker.this.setRawPeekAmount(0); } @Override public boolean requiresUpdateEveryTick() { return true; } @Override public void tick() { if (Shulker.this.level().getDifficulty() != Difficulty.PEACEFUL) { this.attackTime--; LivingEntity livingEntity = Shulker.this.getTarget(); if (livingEntity != null) { Shulker.this.getLookControl().setLookAt(livingEntity, 180.0F, 180.0F); double d = Shulker.this.distanceToSqr(livingEntity); if (d < 400.0) { if (this.attackTime <= 0) { this.attackTime = 20 + Shulker.this.random.nextInt(10) * 20 / 2; Shulker.this.level().addFreshEntity(new ShulkerBullet(Shulker.this.level(), Shulker.this, livingEntity, Shulker.this.getAttachFace().getAxis())); Shulker.this.playSound(SoundEvents.SHULKER_SHOOT, 2.0F, (Shulker.this.random.nextFloat() - Shulker.this.random.nextFloat()) * 0.2F + 1.0F); } } else { Shulker.this.setTarget(null); } super.tick(); } } } } static class ShulkerBodyRotationControl extends BodyRotationControl { public ShulkerBodyRotationControl(Mob mob) { super(mob); } @Override public void clientTick() { } } static class ShulkerDefenseAttackGoal extends NearestAttackableTargetGoal { public ShulkerDefenseAttackGoal(Shulker shulker) { super(shulker, LivingEntity.class, 10, true, false, (livingEntity, serverLevel) -> livingEntity instanceof Enemy); } @Override public boolean canUse() { return this.mob.getTeam() == null ? false : super.canUse(); } @Override protected AABB getTargetSearchArea(double targetDistance) { Direction direction = ((Shulker)this.mob).getAttachFace(); if (direction.getAxis() == Direction.Axis.X) { return this.mob.getBoundingBox().inflate(4.0, targetDistance, targetDistance); } else { return direction.getAxis() == Direction.Axis.Z ? this.mob.getBoundingBox().inflate(targetDistance, targetDistance, 4.0) : this.mob.getBoundingBox().inflate(targetDistance, 4.0, targetDistance); } } } class ShulkerLookControl extends LookControl { public ShulkerLookControl(final Mob mob) { super(mob); } @Override protected void clampHeadRotationToBody() { } @Override protected Optional getYRotD() { Direction direction = Shulker.this.getAttachFace().getOpposite(); Vector3f vector3f = direction.getRotation().transform(new Vector3f(Shulker.FORWARD)); Vec3i vec3i = direction.getUnitVec3i(); Vector3f vector3f2 = new Vector3f(vec3i.getX(), vec3i.getY(), vec3i.getZ()); vector3f2.cross(vector3f); double d = this.wantedX - this.mob.getX(); double e = this.wantedY - this.mob.getEyeY(); double f = this.wantedZ - this.mob.getZ(); Vector3f vector3f3 = new Vector3f((float)d, (float)e, (float)f); float g = vector3f2.dot(vector3f3); float h = vector3f.dot(vector3f3); return !(Math.abs(g) > 1.0E-5F) && !(Math.abs(h) > 1.0E-5F) ? Optional.empty() : Optional.of((float)(Mth.atan2(-g, h) * 180.0F / (float)Math.PI)); } @Override protected Optional getXRotD() { return Optional.of(0.0F); } } class ShulkerNearestAttackGoal extends NearestAttackableTargetGoal { public ShulkerNearestAttackGoal(final Shulker shulker) { super(shulker, Player.class, true); } @Override public boolean canUse() { return Shulker.this.level().getDifficulty() == Difficulty.PEACEFUL ? false : super.canUse(); } @Override protected AABB getTargetSearchArea(double targetDistance) { Direction direction = ((Shulker)this.mob).getAttachFace(); if (direction.getAxis() == Direction.Axis.X) { return this.mob.getBoundingBox().inflate(4.0, targetDistance, targetDistance); } else { return direction.getAxis() == Direction.Axis.Z ? this.mob.getBoundingBox().inflate(targetDistance, targetDistance, 4.0) : this.mob.getBoundingBox().inflate(targetDistance, 4.0, targetDistance); } } } class ShulkerPeekGoal extends Goal { private int peekTime; @Override public boolean canUse() { return Shulker.this.getTarget() == null && Shulker.this.random.nextInt(reducedTickDelay(40)) == 0 && Shulker.this.canStayAt(Shulker.this.blockPosition(), Shulker.this.getAttachFace()); } @Override public boolean canContinueToUse() { return Shulker.this.getTarget() == null && this.peekTime > 0; } @Override public void start() { this.peekTime = this.adjustedTickDelay(20 * (1 + Shulker.this.random.nextInt(3))); Shulker.this.setRawPeekAmount(30); } @Override public void stop() { if (Shulker.this.getTarget() == null) { Shulker.this.setRawPeekAmount(0); } } @Override public void tick() { this.peekTime--; } } }