package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.List; import java.util.function.BiConsumer; import net.minecraft.Util; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.component.DataComponents; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.tags.BlockTags; import net.minecraft.tags.EnchantmentTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.Containers; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.animal.Bee; import net.minecraft.world.entity.boss.wither.WitherBoss; import net.minecraft.world.entity.item.ItemEntity; import net.minecraft.world.entity.item.PrimedTnt; import net.minecraft.world.entity.monster.Creeper; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.WitherSkull; import net.minecraft.world.entity.vehicle.MinecartTNT; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.component.BlockItemStateProperties; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.item.enchantment.EnchantmentHelper; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.entity.BeehiveBlockEntity; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityTicker; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.storage.loot.parameters.LootContextParams; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.VoxelShape; import org.jetbrains.annotations.Nullable; public class BeehiveBlock extends BaseEntityBlock { public static final MapCodec CODEC = simpleCodec(BeehiveBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; public static final IntegerProperty HONEY_LEVEL = BlockStateProperties.LEVEL_HONEY; public static final int MAX_HONEY_LEVELS = 5; private static final int SHEARED_HONEYCOMB_COUNT = 3; @Override public MapCodec codec() { return CODEC; } public BeehiveBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(HONEY_LEVEL, 0).setValue(FACING, Direction.NORTH)); } @Override protected boolean hasAnalogOutputSignal(BlockState state) { return true; } @Override protected int getAnalogOutputSignal(BlockState state, Level level, BlockPos pos) { return (Integer)state.getValue(HONEY_LEVEL); } @Override public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) { super.playerDestroy(level, player, pos, state, blockEntity, tool); if (!level.isClientSide && blockEntity instanceof BeehiveBlockEntity beehiveBlockEntity) { if (!EnchantmentHelper.hasTag(tool, EnchantmentTags.PREVENTS_BEE_SPAWNS_WHEN_MINING)) { beehiveBlockEntity.emptyAllLivingFromHive(player, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); Containers.updateNeighboursAfterDestroy(state, level, pos); this.angerNearbyBees(level, pos); } CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer)player, state, tool, beehiveBlockEntity.getOccupantCount()); } } @Override protected void onExplosionHit(BlockState state, ServerLevel level, BlockPos pos, Explosion explosion, BiConsumer dropConsumer) { super.onExplosionHit(state, level, pos, explosion, dropConsumer); this.angerNearbyBees(level, pos); } private void angerNearbyBees(Level level, BlockPos pos) { AABB aABB = new AABB(pos).inflate(8.0, 6.0, 8.0); List list = level.getEntitiesOfClass(Bee.class, aABB); if (!list.isEmpty()) { List list2 = level.getEntitiesOfClass(Player.class, aABB); if (list2.isEmpty()) { return; } for (Bee bee : list) { if (bee.getTarget() == null) { Player player = Util.getRandom(list2, level.random); bee.setTarget(player); } } } } public static void dropHoneycomb(Level level, BlockPos pos) { popResource(level, pos, new ItemStack(Items.HONEYCOMB, 3)); } @Override protected InteractionResult useItemOn( ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult ) { int i = (Integer)state.getValue(HONEY_LEVEL); boolean bl = false; if (i >= 5) { Item item = stack.getItem(); if (stack.is(Items.SHEARS)) { level.playSound(player, player.getX(), player.getY(), player.getZ(), SoundEvents.BEEHIVE_SHEAR, SoundSource.BLOCKS, 1.0F, 1.0F); dropHoneycomb(level, pos); stack.hurtAndBreak(1, player, LivingEntity.getSlotForHand(hand)); bl = true; level.gameEvent(player, GameEvent.SHEAR, pos); } else if (stack.is(Items.GLASS_BOTTLE)) { stack.shrink(1); level.playSound(player, player.getX(), player.getY(), player.getZ(), SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F); if (stack.isEmpty()) { player.setItemInHand(hand, new ItemStack(Items.HONEY_BOTTLE)); } else if (!player.getInventory().add(new ItemStack(Items.HONEY_BOTTLE))) { player.drop(new ItemStack(Items.HONEY_BOTTLE), false); } bl = true; level.gameEvent(player, GameEvent.FLUID_PICKUP, pos); } if (!level.isClientSide() && bl) { player.awardStat(Stats.ITEM_USED.get(item)); } } if (bl) { if (!CampfireBlock.isSmokeyPos(level, pos)) { if (this.hiveContainsBees(level, pos)) { this.angerNearbyBees(level, pos); } this.releaseBeesAndResetHoneyLevel(level, state, pos, player, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } else { this.resetHoneyLevel(level, state, pos); } return InteractionResult.SUCCESS; } else { return super.useItemOn(stack, state, level, pos, player, hand, hitResult); } } private boolean hiveContainsBees(Level level, BlockPos pos) { return level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity ? !beehiveBlockEntity.isEmpty() : false; } public void releaseBeesAndResetHoneyLevel( Level level, BlockState state, BlockPos pos, @Nullable Player player, BeehiveBlockEntity.BeeReleaseStatus beeReleaseStatus ) { this.resetHoneyLevel(level, state, pos); if (level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity) { beehiveBlockEntity.emptyAllLivingFromHive(player, state, beeReleaseStatus); } } public void resetHoneyLevel(Level level, BlockState state, BlockPos pos) { level.setBlock(pos, state.setValue(HONEY_LEVEL, 0), 3); } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { if ((Integer)state.getValue(HONEY_LEVEL) >= 5) { for (int i = 0; i < random.nextInt(1) + 1; i++) { this.trySpawnDripParticles(level, pos, state); } } } private void trySpawnDripParticles(Level level, BlockPos pos, BlockState state) { if (state.getFluidState().isEmpty() && !(level.random.nextFloat() < 0.3F)) { VoxelShape voxelShape = state.getCollisionShape(level, pos); double d = voxelShape.max(Direction.Axis.Y); if (d >= 1.0 && !state.is(BlockTags.IMPERMEABLE)) { double e = voxelShape.min(Direction.Axis.Y); if (e > 0.0) { this.spawnParticle(level, pos, voxelShape, pos.getY() + e - 0.05); } else { BlockPos blockPos = pos.below(); BlockState blockState = level.getBlockState(blockPos); VoxelShape voxelShape2 = blockState.getCollisionShape(level, blockPos); double f = voxelShape2.max(Direction.Axis.Y); if ((f < 1.0 || !blockState.isCollisionShapeFullBlock(level, blockPos)) && blockState.getFluidState().isEmpty()) { this.spawnParticle(level, pos, voxelShape, pos.getY() - 0.05); } } } } } private void spawnParticle(Level level, BlockPos pos, VoxelShape shape, double y) { this.spawnFluidParticle( level, pos.getX() + shape.min(Direction.Axis.X), pos.getX() + shape.max(Direction.Axis.X), pos.getZ() + shape.min(Direction.Axis.Z), pos.getZ() + shape.max(Direction.Axis.Z), y ); } private void spawnFluidParticle(Level particleData, double x1, double x2, double z1, double z2, double y) { particleData.addParticle( ParticleTypes.DRIPPING_HONEY, Mth.lerp(particleData.random.nextDouble(), x1, x2), y, Mth.lerp(particleData.random.nextDouble(), z1, z2), 0.0, 0.0, 0.0 ); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(HONEY_LEVEL, FACING); } @Nullable @Override public BlockEntity newBlockEntity(BlockPos pos, BlockState state) { return new BeehiveBlockEntity(pos, state); } @Nullable @Override public BlockEntityTicker getTicker(Level level, BlockState state, BlockEntityType blockEntityType) { return level.isClientSide ? null : createTickerHelper(blockEntityType, BlockEntityType.BEEHIVE, BeehiveBlockEntity::serverTick); } @Override public BlockState playerWillDestroy(Level level, BlockPos pos, BlockState state, Player player) { if (level instanceof ServerLevel serverLevel && player.preventsBlockDrops() && serverLevel.getGameRules().getBoolean(GameRules.RULE_DOBLOCKDROPS) && level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity) { int i = (Integer)state.getValue(HONEY_LEVEL); boolean bl = !beehiveBlockEntity.isEmpty(); if (bl || i > 0) { ItemStack itemStack = new ItemStack(this); itemStack.applyComponents(beehiveBlockEntity.collectComponents()); itemStack.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(HONEY_LEVEL, i)); ItemEntity itemEntity = new ItemEntity(level, pos.getX(), pos.getY(), pos.getZ(), itemStack); itemEntity.setDefaultPickUpDelay(); level.addFreshEntity(itemEntity); } } return super.playerWillDestroy(level, pos, state, player); } @Override protected List getDrops(BlockState state, net.minecraft.world.level.storage.loot.LootParams.Builder params) { Entity entity = params.getOptionalParameter(LootContextParams.THIS_ENTITY); if (entity instanceof PrimedTnt || entity instanceof Creeper || entity instanceof WitherSkull || entity instanceof WitherBoss || entity instanceof MinecartTNT) { BlockEntity blockEntity = params.getOptionalParameter(LootContextParams.BLOCK_ENTITY); if (blockEntity instanceof BeehiveBlockEntity beehiveBlockEntity) { beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } } return super.getDrops(state, params); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { ItemStack itemStack = super.getCloneItemStack(level, pos, state, includeData); if (includeData) { itemStack.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(HONEY_LEVEL, (Integer & Comparable)state.getValue(HONEY_LEVEL))); } return itemStack; } @Override protected BlockState updateShape( BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random ) { if (level.getBlockState(neighborPos).getBlock() instanceof FireBlock && level.getBlockEntity(pos) instanceof BeehiveBlockEntity beehiveBlockEntity) { beehiveBlockEntity.emptyAllLivingFromHive(null, state, BeehiveBlockEntity.BeeReleaseStatus.EMERGENCY); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } @Override public BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override public BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } }