package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.tags.BlockTags; import net.minecraft.tags.FluidTags; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.InsideBlockEffectApplier; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CactusBlock extends Block { public static final MapCodec CODEC = simpleCodec(CactusBlock::new); public static final IntegerProperty AGE = BlockStateProperties.AGE_15; public static final int MAX_AGE = 15; private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 16.0); private static final VoxelShape SHAPE_COLLISION = Block.column(14.0, 0.0, 15.0); private static final int MAX_CACTUS_GROWING_HEIGHT = 3; private static final int ATTEMPT_GROW_CACTUS_FLOWER_AGE = 8; private static final double ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE = 0.1; private static final double ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE = 0.25; @Override public MapCodec codec() { return CODEC; } protected CactusBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0)); } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (!state.canSurvive(level, pos)) { level.destroyBlock(pos, true); } } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { BlockPos blockPos = pos.above(); if (level.isEmptyBlock(blockPos)) { int i = 1; int j = (Integer)state.getValue(AGE); while (level.getBlockState(pos.below(i)).is(this)) { if (++i == 3 && j == 15) { return; } } if (j == 8 && this.canSurvive(this.defaultBlockState(), level, pos.above())) { double d = i >= 3 ? 0.25 : 0.1; if (random.nextDouble() <= d) { level.setBlockAndUpdate(blockPos, Blocks.CACTUS_FLOWER.defaultBlockState()); } } else if (j == 15 && i < 3) { level.setBlockAndUpdate(blockPos, this.defaultBlockState()); BlockState blockState = state.setValue(AGE, 0); level.setBlock(pos, blockState, 260); level.neighborChanged(blockState, blockPos, this, null, false); } if (j < 15) { level.setBlock(pos, state.setValue(AGE, j + 1), 260); } } } @Override protected VoxelShape getCollisionShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE_COLLISION; } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected BlockState updateShape( BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random ) { if (!state.canSurvive(level, pos)) { scheduledTickAccess.scheduleTick(pos, this, 1); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { for (Direction direction : Direction.Plane.HORIZONTAL) { BlockState blockState = level.getBlockState(pos.relative(direction)); if (blockState.isSolid() || level.getFluidState(pos.relative(direction)).is(FluidTags.LAVA)) { return false; } } BlockState blockState2 = level.getBlockState(pos.below()); return (blockState2.is(Blocks.CACTUS) || blockState2.is(BlockTags.SAND)) && !level.getBlockState(pos.above()).liquid(); } @Override protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) { entity.hurt(level.damageSources().cactus(), 1.0F); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(AGE); } @Override protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } }