package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CactusFlowerBlock extends VegetationBlock { public static final MapCodec CODEC = simpleCodec(CactusFlowerBlock::new); private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 12.0); @Override public MapCodec codec() { return CODEC; } public CactusFlowerBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) { BlockState blockState = level.getBlockState(pos); return blockState.is(Blocks.CACTUS) || blockState.is(Blocks.FARMLAND) || blockState.isFaceSturdy(level, pos, Direction.UP, SupportType.CENTER); } }