package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import java.util.List; import java.util.function.ToIntFunction; import net.minecraft.Util; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CandleBlock extends AbstractCandleBlock implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(CandleBlock::new); public static final int MIN_CANDLES = 1; public static final int MAX_CANDLES = 4; public static final IntegerProperty CANDLES = BlockStateProperties.CANDLES; public static final BooleanProperty LIT = AbstractCandleBlock.LIT; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = blockState -> blockState.getValue(LIT) ? 3 * (Integer)blockState.getValue(CANDLES) : 0; private static final Int2ObjectMap> PARTICLE_OFFSETS = Util.make( new Int2ObjectOpenHashMap<>(4), int2ObjectOpenHashMap -> { float f = 0.0625F; int2ObjectOpenHashMap.put(1, List.of(new Vec3(8.0, 8.0, 8.0).scale(0.0625))); int2ObjectOpenHashMap.put(2, List.of(new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(10.0, 8.0, 7.0).scale(0.0625))); int2ObjectOpenHashMap.put(3, List.of(new Vec3(8.0, 5.0, 10.0).scale(0.0625), new Vec3(6.0, 7.0, 8.0).scale(0.0625), new Vec3(9.0, 8.0, 7.0).scale(0.0625))); int2ObjectOpenHashMap.put( 4, List.of( new Vec3(7.0, 5.0, 9.0).scale(0.0625), new Vec3(10.0, 7.0, 9.0).scale(0.0625), new Vec3(6.0, 7.0, 6.0).scale(0.0625), new Vec3(9.0, 8.0, 6.0).scale(0.0625) ) ); } ); private static final VoxelShape[] SHAPES = new VoxelShape[]{ Block.column(2.0, 0.0, 6.0), Block.box(5.0, 0.0, 6.0, 11.0, 6.0, 9.0), Block.box(5.0, 0.0, 6.0, 10.0, 6.0, 11.0), Block.box(5.0, 0.0, 5.0, 11.0, 6.0, 10.0) }; @Override public MapCodec codec() { return CODEC; } public CandleBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(CANDLES, 1).setValue(LIT, false).setValue(WATERLOGGED, false)); } @Override protected InteractionResult useItemOn( ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult ) { if (stack.isEmpty() && player.getAbilities().mayBuild && (Boolean)state.getValue(LIT)) { extinguish(player, state, level, pos); return InteractionResult.SUCCESS; } else { return super.useItemOn(stack, state, level, pos, player, hand, hitResult); } } @Override protected boolean canBeReplaced(BlockState state, BlockPlaceContext useContext) { return !useContext.isSecondaryUseActive() && useContext.getItemInHand().getItem() == this.asItem() && state.getValue(CANDLES) < 4 ? true : super.canBeReplaced(state, useContext); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { BlockState blockState = context.getLevel().getBlockState(context.getClickedPos()); if (blockState.is(this)) { return blockState.cycle(CANDLES); } else { FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos()); boolean bl = fluidState.getType() == Fluids.WATER; return super.getStateForPlacement(context).setValue(WATERLOGGED, bl); } } @Override protected BlockState updateShape( BlockState state, LevelReader level, ScheduledTickAccess scheduledTickAccess, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, RandomSource random ) { if ((Boolean)state.getValue(WATERLOGGED)) { scheduledTickAccess.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level)); } return super.updateShape(state, level, scheduledTickAccess, pos, direction, neighborPos, neighborState, random); } @Override protected FluidState getFluidState(BlockState state) { return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPES[state.getValue(CANDLES) - 1]; } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(CANDLES, LIT, WATERLOGGED); } @Override public boolean placeLiquid(LevelAccessor level, BlockPos pos, BlockState state, FluidState fluidState) { if (!(Boolean)state.getValue(WATERLOGGED) && fluidState.getType() == Fluids.WATER) { BlockState blockState = state.setValue(WATERLOGGED, true); if ((Boolean)state.getValue(LIT)) { extinguish(null, blockState, level, pos); } else { level.setBlock(pos, blockState, 3); } level.scheduleTick(pos, fluidState.getType(), fluidState.getType().getTickDelay(level)); return true; } else { return false; } } public static boolean canLight(BlockState state) { return state.is(BlockTags.CANDLES, blockStateBase -> blockStateBase.hasProperty(LIT) && blockStateBase.hasProperty(WATERLOGGED)) && !(Boolean)state.getValue(LIT) && !(Boolean)state.getValue(WATERLOGGED); } @Override protected Iterable getParticleOffsets(BlockState state) { return (Iterable)PARTICLE_OFFSETS.get(((Integer)state.getValue(CANDLES)).intValue()); } @Override protected boolean canBeLit(BlockState state) { return !(Boolean)state.getValue(WATERLOGGED) && super.canBeLit(state); } @Override protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) { return Block.canSupportCenter(level, pos.below(), Direction.UP); } }