package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.redstone.Orientation; import org.jetbrains.annotations.Nullable; public class FrostedIceBlock extends IceBlock { public static final MapCodec CODEC = simpleCodec(FrostedIceBlock::new); public static final int MAX_AGE = 3; public static final IntegerProperty AGE = BlockStateProperties.AGE_3; private static final int NEIGHBORS_TO_AGE = 4; private static final int NEIGHBORS_TO_MELT = 2; @Override public MapCodec codec() { return CODEC; } public FrostedIceBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(AGE, 0)); } @Override public void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) { level.scheduleTick(pos, this, Mth.nextInt(level.getRandom(), 60, 120)); } @Override protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if ((random.nextInt(3) == 0 || this.fewerNeigboursThan(level, pos, 4)) && level.getMaxLocalRawBrightness(pos) > 11 - (Integer)state.getValue(AGE) - state.getLightBlock() && this.slightlyMelt(state, level, pos)) { BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); for (Direction direction : Direction.values()) { mutableBlockPos.setWithOffset(pos, direction); BlockState blockState = level.getBlockState(mutableBlockPos); if (blockState.is(this) && !this.slightlyMelt(blockState, level, mutableBlockPos)) { level.scheduleTick(mutableBlockPos, this, Mth.nextInt(random, 20, 40)); } } } else { level.scheduleTick(pos, this, Mth.nextInt(random, 20, 40)); } } private boolean slightlyMelt(BlockState state, Level level, BlockPos pos) { int i = (Integer)state.getValue(AGE); if (i < 3) { level.setBlock(pos, state.setValue(AGE, i + 1), 2); return false; } else { this.melt(state, level, pos); return true; } } @Override protected void neighborChanged(BlockState state, Level level, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) { if (neighborBlock.defaultBlockState().is(this) && this.fewerNeigboursThan(level, pos, 2)) { this.melt(state, level, pos); } super.neighborChanged(state, level, pos, neighborBlock, orientation, movedByPiston); } private boolean fewerNeigboursThan(BlockGetter level, BlockPos pos, int neighborsRequired) { int i = 0; BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); for (Direction direction : Direction.values()) { mutableBlockPos.setWithOffset(pos, direction); if (level.getBlockState(mutableBlockPos).is(this)) { if (++i >= neighborsRequired) { return false; } } } return true; } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(AGE); } @Override protected ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state, boolean includeData) { return ItemStack.EMPTY; } }