package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Registry; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.features.NetherFeatures; import net.minecraft.resources.ResourceKey; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.lighting.LightEngine; public class NyliumBlock extends Block implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(NyliumBlock::new); @Override public MapCodec codec() { return CODEC; } protected NyliumBlock(BlockBehaviour.Properties properties) { super(properties); } private static boolean canBeNylium(BlockState state, LevelReader reader, BlockPos pos) { BlockPos blockPos = pos.above(); BlockState blockState = reader.getBlockState(blockPos); int i = LightEngine.getLightBlockInto(state, blockState, Direction.UP, blockState.getLightBlock()); return i < 15; } @Override protected void randomTick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (!canBeNylium(state, level, pos)) { level.setBlockAndUpdate(pos, Blocks.NETHERRACK.defaultBlockState()); } } @Override public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) { return level.getBlockState(pos.above()).isAir(); } @Override public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) { return true; } @Override public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) { BlockState blockState = level.getBlockState(pos); BlockPos blockPos = pos.above(); ChunkGenerator chunkGenerator = level.getChunkSource().getGenerator(); Registry> registry = level.registryAccess().lookupOrThrow(Registries.CONFIGURED_FEATURE); if (blockState.is(Blocks.CRIMSON_NYLIUM)) { this.place(registry, NetherFeatures.CRIMSON_FOREST_VEGETATION_BONEMEAL, level, chunkGenerator, random, blockPos); } else if (blockState.is(Blocks.WARPED_NYLIUM)) { this.place(registry, NetherFeatures.WARPED_FOREST_VEGETATION_BONEMEAL, level, chunkGenerator, random, blockPos); this.place(registry, NetherFeatures.NETHER_SPROUTS_BONEMEAL, level, chunkGenerator, random, blockPos); if (random.nextInt(8) == 0) { this.place(registry, NetherFeatures.TWISTING_VINES_BONEMEAL, level, chunkGenerator, random, blockPos); } } } private void place( Registry> featureRegistry, ResourceKey> featureKey, ServerLevel level, ChunkGenerator chunkGenerator, RandomSource random, BlockPos pos ) { featureRegistry.get(featureKey).ifPresent(reference -> ((ConfiguredFeature)reference.value()).place(level, chunkGenerator, random, pos)); } @Override public BonemealableBlock.Type getType() { return BonemealableBlock.Type.NEIGHBOR_SPREADER; } }