package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class PiglinWallSkullBlock extends WallSkullBlock { public static final MapCodec CODEC = simpleCodec(PiglinWallSkullBlock::new); private static final Map SHAPES = Shapes.rotateHorizontal(Block.boxZ(10.0, 8.0, 8.0, 16.0)); @Override public MapCodec codec() { return CODEC; } public PiglinWallSkullBlock(BlockBehaviour.Properties properties) { super(SkullBlock.Types.PIGLIN, properties); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return (VoxelShape)SHAPES.get(state.getValue(FACING)); } }