package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.Direction; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.EnumProperty; public class RotatedPillarBlock extends Block { public static final MapCodec CODEC = simpleCodec(RotatedPillarBlock::new); public static final EnumProperty AXIS = BlockStateProperties.AXIS; @Override public MapCodec codec() { return CODEC; } public RotatedPillarBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.defaultBlockState().setValue(AXIS, Direction.Axis.Y)); } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return rotatePillar(state, rotation); } public static BlockState rotatePillar(BlockState state, Rotation rotation) { switch (rotation) { case COUNTERCLOCKWISE_90: case CLOCKWISE_90: switch ((Direction.Axis)state.getValue(AXIS)) { case X: return state.setValue(AXIS, Direction.Axis.Z); case Z: return state.setValue(AXIS, Direction.Axis.X); default: return state; } default: return state; } } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(AXIS); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return this.defaultBlockState().setValue(AXIS, context.getClickedFace().getAxis()); } }