package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.EntitySpawnReason; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.animal.sniffer.Sniffer; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.gameevent.GameEvent.Context; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class SnifferEggBlock extends Block { public static final MapCodec CODEC = simpleCodec(SnifferEggBlock::new); public static final int MAX_HATCH_LEVEL = 2; public static final IntegerProperty HATCH = BlockStateProperties.HATCH; private static final int REGULAR_HATCH_TIME_TICKS = 24000; private static final int BOOSTED_HATCH_TIME_TICKS = 12000; private static final int RANDOM_HATCH_OFFSET_TICKS = 300; private static final VoxelShape SHAPE = Block.column(14.0, 12.0, 0.0, 16.0); @Override public MapCodec codec() { return CODEC; } public SnifferEggBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState(this.stateDefinition.any().setValue(HATCH, 0)); } @Override protected void createBlockStateDefinition(Builder builder) { builder.add(HATCH); } @Override public VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } public int getHatchLevel(BlockState state) { return (Integer)state.getValue(HATCH); } private boolean isReadyToHatch(BlockState state) { return this.getHatchLevel(state) == 2; } @Override public void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) { if (!this.isReadyToHatch(state)) { level.playSound(null, pos, SoundEvents.SNIFFER_EGG_CRACK, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F); level.setBlock(pos, state.setValue(HATCH, this.getHatchLevel(state) + 1), 2); } else { level.playSound(null, pos, SoundEvents.SNIFFER_EGG_HATCH, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F); level.destroyBlock(pos, false); Sniffer sniffer = EntityType.SNIFFER.create(level, EntitySpawnReason.BREEDING); if (sniffer != null) { Vec3 vec3 = pos.getCenter(); sniffer.setBaby(true); sniffer.snapTo(vec3.x(), vec3.y(), vec3.z(), Mth.wrapDegrees(level.random.nextFloat() * 360.0F), 0.0F); level.addFreshEntity(sniffer); } } } @Override public void onPlace(BlockState state, Level level, BlockPos pos, BlockState oldState, boolean movedByPiston) { boolean bl = hatchBoost(level, pos); if (!level.isClientSide() && bl) { level.levelEvent(3009, pos, 0); } int i = bl ? 12000 : 24000; int j = i / 3; level.gameEvent(GameEvent.BLOCK_PLACE, pos, Context.of(state)); level.scheduleTick(pos, this, j + level.random.nextInt(300)); } @Override public boolean isPathfindable(BlockState state, PathComputationType pathComputationType) { return false; } public static boolean hatchBoost(BlockGetter level, BlockPos pos) { return level.getBlockState(pos.below()).is(BlockTags.SNIFFER_EGG_HATCH_BOOST); } }