package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition.Builder; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class WallSkullBlock extends AbstractSkullBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group(SkullBlock.Type.CODEC.fieldOf("kind").forGetter(AbstractSkullBlock::getType), propertiesCodec()) .apply(instance, WallSkullBlock::new) ); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; private static final Map SHAPES = Shapes.rotateHorizontal(Block.boxZ(8.0, 8.0, 16.0)); @Override public MapCodec codec() { return CODEC; } protected WallSkullBlock(SkullBlock.Type type, BlockBehaviour.Properties properties) { super(type, properties); this.registerDefaultState(this.defaultBlockState().setValue(FACING, Direction.NORTH)); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return (VoxelShape)SHAPES.get(state.getValue(FACING)); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { BlockState blockState = super.getStateForPlacement(context); BlockGetter blockGetter = context.getLevel(); BlockPos blockPos = context.getClickedPos(); Direction[] directions = context.getNearestLookingDirections(); for (Direction direction : directions) { if (direction.getAxis().isHorizontal()) { Direction direction2 = direction.getOpposite(); blockState = blockState.setValue(FACING, direction2); if (!blockGetter.getBlockState(blockPos.relative(direction)).canBeReplaced(context)) { return blockState; } } } return null; } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected BlockState mirror(BlockState state, Mirror mirror) { return state.rotate(mirror.getRotation(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(Builder builder) { super.createBlockStateDefinition(builder); builder.add(FACING); } }