package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.InsideBlockEffectApplier; import net.minecraft.world.entity.vehicle.AbstractBoat; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class WaterlilyBlock extends VegetationBlock { public static final MapCodec CODEC = simpleCodec(WaterlilyBlock::new); private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 1.5); @Override public MapCodec codec() { return CODEC; } protected WaterlilyBlock(BlockBehaviour.Properties properties) { super(properties); } @Override protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) { super.entityInside(state, level, pos, entity, effectApplier); if (level instanceof ServerLevel && entity instanceof AbstractBoat) { level.destroyBlock(new BlockPos(pos), true, entity); } } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPE; } @Override protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) { FluidState fluidState = level.getFluidState(pos); FluidState fluidState2 = level.getFluidState(pos.above()); return (fluidState.getType() == Fluids.WATER || state.getBlock() instanceof IceBlock) && fluidState2.getType() == Fluids.EMPTY; } }