package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.Difficulty; import net.minecraft.world.effect.MobEffect; import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffects; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.InsideBlockEffectApplier; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.component.SuspiciousStewEffects; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class WitherRoseBlock extends FlowerBlock { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( instance -> instance.group(EFFECTS_FIELD.forGetter(FlowerBlock::getSuspiciousEffects), propertiesCodec()).apply(instance, WitherRoseBlock::new) ); @Override public MapCodec codec() { return CODEC; } public WitherRoseBlock(Holder holder, float f, BlockBehaviour.Properties properties) { this(makeEffectList(holder, f), properties); } public WitherRoseBlock(SuspiciousStewEffects suspiciousStewEffects, BlockBehaviour.Properties properties) { super(suspiciousStewEffects, properties); } @Override protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) { return super.mayPlaceOn(state, level, pos) || state.is(Blocks.NETHERRACK) || state.is(Blocks.SOUL_SAND) || state.is(Blocks.SOUL_SOIL); } @Override public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) { VoxelShape voxelShape = this.getShape(state, level, pos, CollisionContext.empty()); Vec3 vec3 = voxelShape.bounds().getCenter(); double d = pos.getX() + vec3.x; double e = pos.getZ() + vec3.z; for (int i = 0; i < 3; i++) { if (random.nextBoolean()) { level.addParticle( ParticleTypes.SMOKE, d + random.nextDouble() / 5.0, pos.getY() + (0.5 - random.nextDouble()), e + random.nextDouble() / 5.0, 0.0, 0.0, 0.0 ); } } } @Override protected void entityInside(BlockState state, Level level, BlockPos pos, Entity entity, InsideBlockEffectApplier effectApplier) { if (level instanceof ServerLevel serverLevel && level.getDifficulty() != Difficulty.PEACEFUL && entity instanceof LivingEntity livingEntity && !livingEntity.isInvulnerableTo(serverLevel, level.damageSources().wither())) { livingEntity.addEffect(this.getBeeInteractionEffect()); } } @Override public MobEffectInstance getBeeInteractionEffect() { return new MobEffectInstance(MobEffects.WITHER, 40); } }