package net.minecraft.client.renderer; import com.mojang.blaze3d.buffers.GpuBuffer; import com.mojang.blaze3d.buffers.GpuBufferSlice; import com.mojang.blaze3d.buffers.Std140Builder; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderSystem; import java.nio.ByteBuffer; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.joml.Matrix4f; import org.lwjgl.system.MemoryStack; @Environment(EnvType.CLIENT) public class PerspectiveProjectionMatrixBuffer implements AutoCloseable { private final GpuBuffer buffer; private final GpuBufferSlice bufferSlice; public PerspectiveProjectionMatrixBuffer(String label) { GpuDevice gpuDevice = RenderSystem.getDevice(); this.buffer = gpuDevice.createBuffer(() -> "Projection matrix UBO " + label, 136, RenderSystem.PROJECTION_MATRIX_UBO_SIZE); this.bufferSlice = this.buffer.slice(0, RenderSystem.PROJECTION_MATRIX_UBO_SIZE); } public GpuBufferSlice getBuffer(Matrix4f pose) { try (MemoryStack memoryStack = MemoryStack.stackPush()) { ByteBuffer byteBuffer = Std140Builder.onStack(memoryStack, RenderSystem.PROJECTION_MATRIX_UBO_SIZE).putMat4f(pose).get(); RenderSystem.getDevice().createCommandEncoder().writeToBuffer(this.buffer.slice(), byteBuffer); } return this.bufferSlice; } public void close() { this.buffer.close(); } }