package net.minecraft.world.level.block.sounds; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.levelgen.Heightmap; public class AmbientDesertBlockSoundsPlayer { private static final int IDLE_SOUND_CHANCE = 2100; private static final int DRY_GRASS_SOUND_CHANCE = 200; private static final int DEAD_BUSH_SOUND_CHANCE = 130; private static final int DEAD_BUSH_SOUND_BADLANDS_DECREASED_CHANCE = 3; private static final int SURROUNDING_BLOCKS_PLAY_SOUND_THRESHOLD = 3; private static final int SURROUNDING_BLOCKS_DISTANCE_HORIZONTAL_CHECK = 8; private static final int SURROUNDING_BLOCKS_DISTANCE_VERTICAL_CHECK = 5; private static final int HORIZONTAL_DIRECTIONS = 4; public static void playAmbientSandSounds(Level level, BlockPos pos, RandomSource random) { if (level.getBlockState(pos.above()).is(Blocks.AIR)) { if (random.nextInt(2100) == 0 && shouldPlayAmbientSandSound(level, pos)) { level.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.SAND_IDLE, SoundSource.AMBIENT, 1.0F, 1.0F, false); } } } public static void playAmbientDryGrassSounds(Level level, BlockPos pos, RandomSource random) { if (random.nextInt(200) == 0 && shouldPlayDesertDryVegetationBlockSounds(level, pos.below())) { level.playPlayerSound(SoundEvents.DRY_GRASS, SoundSource.AMBIENT, 1.0F, 1.0F); } } public static void playAmbientDeadBushSounds(Level level, BlockPos pos, RandomSource random) { if (random.nextInt(130) == 0) { BlockState blockState = level.getBlockState(pos.below()); if ((blockState.is(Blocks.RED_SAND) || blockState.is(BlockTags.TERRACOTTA)) && random.nextInt(3) != 0) { return; } if (shouldPlayDesertDryVegetationBlockSounds(level, pos.below())) { level.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.DEAD_BUSH_IDLE, SoundSource.AMBIENT, 1.0F, 1.0F, false); } } } public static boolean shouldPlayDesertDryVegetationBlockSounds(Level level, BlockPos pos) { return level.getBlockState(pos).is(BlockTags.TRIGGERS_AMBIENT_DESERT_DRY_VEGETATION_BLOCK_SOUNDS) && level.getBlockState(pos.below()).is(BlockTags.TRIGGERS_AMBIENT_DESERT_DRY_VEGETATION_BLOCK_SOUNDS); } private static boolean shouldPlayAmbientSandSound(Level level, BlockPos pos) { int i = 0; int j = 0; BlockPos.MutableBlockPos mutableBlockPos = pos.mutable(); for (Direction direction : Direction.Plane.HORIZONTAL) { mutableBlockPos.set(pos).move(direction, 8); if (columnContainsTriggeringBlock(level, mutableBlockPos) && i++ >= 3) { return true; } j++; int k = 4 - j; int l = k + i; boolean bl = l >= 3; if (!bl) { return false; } } return false; } private static boolean columnContainsTriggeringBlock(Level level, BlockPos.MutableBlockPos pos) { int i = level.getHeight(Heightmap.Types.WORLD_SURFACE, pos) - 1; if (Math.abs(i - pos.getY()) > 5) { pos.move(Direction.UP, 6); BlockState blockState = level.getBlockState(pos); pos.move(Direction.DOWN); for (int j = 0; j < 10; j++) { BlockState blockState2 = level.getBlockState(pos); if (blockState.isAir() && canTriggerAmbientDesertSandSounds(blockState2)) { return true; } blockState = blockState2; pos.move(Direction.DOWN); } return false; } else { boolean bl = level.getBlockState(pos.setY(i + 1)).isAir(); return bl && canTriggerAmbientDesertSandSounds(level.getBlockState(pos.setY(i))); } } private static boolean canTriggerAmbientDesertSandSounds(BlockState state) { return state.is(BlockTags.TRIGGERS_AMBIENT_DESERT_SAND_BLOCK_SOUNDS); } }