package net.minecraft.world.waypoints; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.network.protocol.game.ClientboundTrackedWaypointPacket; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.Mth; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.phys.Vec3; public interface WaypointTransmitter extends Waypoint { int REALLY_FAR_DISTANCE = 332; boolean isTransmittingWaypoint(); Optional makeWaypointConnectionWith(ServerPlayer player); Waypoint.Icon waypointIcon(); static boolean doesSourceIgnoreReceiver(LivingEntity entity, ServerPlayer player) { if (player.isSpectator()) { return false; } else if (!entity.isSpectator() && !entity.hasIndirectPassenger(player)) { double d = Math.min(entity.getAttributeValue(Attributes.WAYPOINT_TRANSMIT_RANGE), player.getAttributeValue(Attributes.WAYPOINT_RECEIVE_RANGE)); return entity.distanceTo(player) >= d; } else { return true; } } static boolean isChunkVisible(ChunkPos pos, ServerPlayer player) { return player.getChunkTrackingView().isInViewDistance(pos.x, pos.z); } static boolean isReallyFar(LivingEntity entity, ServerPlayer player) { return entity.distanceTo(player) > 332.0F; } public interface BlockConnection extends WaypointTransmitter.Connection { int distanceManhattan(); @Override default boolean isBroken() { return this.distanceManhattan() > 1; } } public interface ChunkConnection extends WaypointTransmitter.Connection { int distanceChessboard(); @Override default boolean isBroken() { return this.distanceChessboard() > 1; } } public interface Connection { void connect(); void disconnect(); void update(); boolean isBroken(); } public static class EntityAzimuthConnection implements WaypointTransmitter.Connection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private float lastAngle; public EntityAzimuthConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer reciever) { this.source = source; this.icon = icon; this.receiver = reciever; Vec3 vec3 = reciever.position().subtract(source.position()).rotateClockwise90(); this.lastAngle = (float)Mth.atan2(vec3.z(), vec3.x()); } @Override public boolean isBroken() { return WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver) || WaypointTransmitter.isChunkVisible(this.source.chunkPosition(), this.receiver) || !WaypointTransmitter.isReallyFar(this.source, this.receiver); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointAzimuth(this.source.getUUID(), this.icon, this.lastAngle)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { Vec3 vec3 = this.receiver.position().subtract(this.source.position()).rotateClockwise90(); float f = (float)Mth.atan2(vec3.z(), vec3.x()); if (Mth.abs(f - this.lastAngle) > 0.008726646F) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointAzimuth(this.source.getUUID(), this.icon, f)); this.lastAngle = f; } } } public static class EntityBlockConnection implements WaypointTransmitter.BlockConnection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private BlockPos lastPosition; public EntityBlockConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer reciever) { this.source = source; this.receiver = reciever; this.icon = icon; this.lastPosition = source.blockPosition(); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointPosition(this.source.getUUID(), this.icon, this.lastPosition)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { BlockPos blockPos = this.source.blockPosition(); if (blockPos.distManhattan(this.lastPosition) > 0) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointPosition(this.source.getUUID(), this.icon, blockPos)); this.lastPosition = blockPos; } } @Override public int distanceManhattan() { return this.lastPosition.distManhattan(this.source.blockPosition()); } @Override public boolean isBroken() { return WaypointTransmitter.BlockConnection.super.isBroken() || WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver); } } public static class EntityChunkConnection implements WaypointTransmitter.ChunkConnection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private ChunkPos lastPosition; public EntityChunkConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer receiver) { this.source = source; this.icon = icon; this.receiver = receiver; this.lastPosition = source.chunkPosition(); } @Override public int distanceChessboard() { return this.lastPosition.getChessboardDistance(this.source.chunkPosition()); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointChunk(this.source.getUUID(), this.icon, this.lastPosition)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { ChunkPos chunkPos = this.source.chunkPosition(); if (chunkPos.getChessboardDistance(this.lastPosition) > 0) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointChunk(this.source.getUUID(), this.icon, chunkPos)); this.lastPosition = chunkPos; } } @Override public boolean isBroken() { return !WaypointTransmitter.ChunkConnection.super.isBroken() && !WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver) ? WaypointTransmitter.isChunkVisible(this.lastPosition, this.receiver) : true; } } }