package com.mojang.blaze3d.opengl; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.joml.Matrix4f; import org.joml.Vector3f; import org.joml.Vector4f; @Environment(EnvType.CLIENT) public class AbstractUniform { public void set(float value) { } public void set(float value1, float value2) { } public void set(float value1, float value2, float value3) { } public void set(float value1, float value2, float value3, float value4) { } public void set(int value) { } public void set(int value1, int value2) { } public void set(int value1, int value2, int value3) { } public void set(int value1, int value2, int value3, int value4) { } public void set(float[] values) { } public void set(int[] values) { } public void set(Vector3f values) { } public void set(Vector4f values) { } public void set(Matrix4f values) { } }