package com.mojang.blaze3d.pipeline; import com.google.common.collect.ImmutableList; import com.mojang.blaze3d.GpuOutOfMemoryException; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.textures.AddressMode; import com.mojang.blaze3d.textures.FilterMode; import com.mojang.blaze3d.textures.GpuTexture; import com.mojang.blaze3d.textures.TextureFormat; import java.util.List; import java.util.Objects; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import org.jetbrains.annotations.Nullable; @Environment(EnvType.CLIENT) public class MainTarget extends RenderTarget { public static final int DEFAULT_WIDTH = 854; public static final int DEFAULT_HEIGHT = 480; static final MainTarget.Dimension DEFAULT_DIMENSIONS = new MainTarget.Dimension(854, 480); public MainTarget(int width, int height) { super("Main", true); this.createFrameBuffer(width, height); } private void createFrameBuffer(int width, int height) { MainTarget.Dimension dimension = this.allocateAttachments(width, height); if (this.colorTexture != null && this.depthTexture != null) { this.colorTexture.setTextureFilter(FilterMode.NEAREST, false); this.colorTexture.setAddressMode(AddressMode.CLAMP_TO_EDGE); this.colorTexture.setTextureFilter(FilterMode.NEAREST, false); this.colorTexture.setAddressMode(AddressMode.CLAMP_TO_EDGE); this.viewWidth = dimension.width; this.viewHeight = dimension.height; this.width = dimension.width; this.height = dimension.height; } else { throw new IllegalStateException("Missing color and/or depth textures"); } } private MainTarget.Dimension allocateAttachments(int width, int height) { RenderSystem.assertOnRenderThread(); for (MainTarget.Dimension dimension : MainTarget.Dimension.listWithFallback(width, height)) { if (this.colorTexture != null) { this.colorTexture.close(); this.colorTexture = null; } if (this.depthTexture != null) { this.depthTexture.close(); this.depthTexture = null; } this.colorTexture = this.allocateColorAttachment(dimension); this.depthTexture = this.allocateDepthAttachment(dimension); if (this.colorTexture != null && this.depthTexture != null) { return dimension; } } throw new RuntimeException( "Unrecoverable GL_OUT_OF_MEMORY (" + (this.colorTexture == null ? "missing color" : "have color") + ", " + (this.depthTexture == null ? "missing depth" : "have depth") + ")" ); } @Nullable private GpuTexture allocateColorAttachment(MainTarget.Dimension dimension) { try { return RenderSystem.getDevice().createTexture(() -> this.label + " / Color", TextureFormat.RGBA8, dimension.width, dimension.height, 1); } catch (GpuOutOfMemoryException var3) { return null; } } @Nullable private GpuTexture allocateDepthAttachment(MainTarget.Dimension dimension) { try { return RenderSystem.getDevice().createTexture(() -> this.label + " / Depth", TextureFormat.DEPTH32, dimension.width, dimension.height, 1); } catch (GpuOutOfMemoryException var3) { return null; } } @Environment(EnvType.CLIENT) static class Dimension { public final int width; public final int height; Dimension(int width, int height) { this.width = width; this.height = height; } static List listWithFallback(int width, int height) { RenderSystem.assertOnRenderThread(); int i = RenderSystem.getDevice().getMaxTextureSize(); return width > 0 && width <= i && height > 0 && height <= i ? ImmutableList.of(new MainTarget.Dimension(width, height), MainTarget.DEFAULT_DIMENSIONS) : ImmutableList.of(MainTarget.DEFAULT_DIMENSIONS); } public boolean equals(Object object) { if (this == object) { return true; } else if (object != null && this.getClass() == object.getClass()) { MainTarget.Dimension dimension = (MainTarget.Dimension)object; return this.width == dimension.width && this.height == dimension.height; } else { return false; } } public int hashCode() { return Objects.hash(new Object[]{this.width, this.height}); } public String toString() { return this.width + "x" + this.height; } } }