package net.minecraft.advancements.critereon; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.advancements.Criterion; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.storage.loot.LootContext; import org.jetbrains.annotations.Nullable; public class PickedUpItemTrigger extends SimpleCriterionTrigger { @Override public Codec codec() { return PickedUpItemTrigger.TriggerInstance.CODEC; } public void trigger(ServerPlayer player, ItemStack stack, @Nullable Entity entity) { LootContext lootContext = EntityPredicate.createContext(player, entity); this.trigger(player, triggerInstance -> triggerInstance.matches(player, stack, lootContext)); } public record TriggerInstance(Optional player, Optional item, Optional entity) implements SimpleCriterionTrigger.SimpleInstance { public static final Codec CODEC = RecordCodecBuilder.create( instance -> instance.group( EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PickedUpItemTrigger.TriggerInstance::player), ItemPredicate.CODEC.optionalFieldOf("item").forGetter(PickedUpItemTrigger.TriggerInstance::item), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("entity").forGetter(PickedUpItemTrigger.TriggerInstance::entity) ) .apply(instance, PickedUpItemTrigger.TriggerInstance::new) ); public static Criterion thrownItemPickedUpByEntity( ContextAwarePredicate player, Optional item, Optional entity ) { return CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.createCriterion(new PickedUpItemTrigger.TriggerInstance(Optional.of(player), item, entity)); } public static Criterion thrownItemPickedUpByPlayer( Optional player, Optional item, Optional entity ) { return CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_PLAYER.createCriterion(new PickedUpItemTrigger.TriggerInstance(player, item, entity)); } public boolean matches(ServerPlayer player, ItemStack stack, LootContext context) { return this.item.isPresent() && !((ItemPredicate)this.item.get()).test(stack) ? false : !this.entity.isPresent() || ((ContextAwarePredicate)this.entity.get()).matches(context); } @Override public void validate(CriterionValidator validator) { SimpleCriterionTrigger.SimpleInstance.super.validate(validator); validator.validateEntity(this.entity, ".entity"); } } }