package net.minecraft.advancements.critereon; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.Optional; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.advancements.Criterion; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.storage.loot.LootContext; public class PlayerHurtEntityTrigger extends SimpleCriterionTrigger { @Override public Codec codec() { return PlayerHurtEntityTrigger.TriggerInstance.CODEC; } public void trigger(ServerPlayer player, Entity entity, DamageSource source, float amountDealt, float amountTaken, boolean blocked) { LootContext lootContext = EntityPredicate.createContext(player, entity); this.trigger(player, triggerInstance -> triggerInstance.matches(player, lootContext, source, amountDealt, amountTaken, blocked)); } public record TriggerInstance(Optional player, Optional damage, Optional entity) implements SimpleCriterionTrigger.SimpleInstance { public static final Codec CODEC = RecordCodecBuilder.create( instance -> instance.group( EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("player").forGetter(PlayerHurtEntityTrigger.TriggerInstance::player), DamagePredicate.CODEC.optionalFieldOf("damage").forGetter(PlayerHurtEntityTrigger.TriggerInstance::damage), EntityPredicate.ADVANCEMENT_CODEC.optionalFieldOf("entity").forGetter(PlayerHurtEntityTrigger.TriggerInstance::entity) ) .apply(instance, PlayerHurtEntityTrigger.TriggerInstance::new) ); public static Criterion playerHurtEntity() { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.empty(), Optional.empty())); } public static Criterion playerHurtEntityWithDamage(Optional damage) { return CriteriaTriggers.PLAYER_HURT_ENTITY.createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), damage, Optional.empty())); } public static Criterion playerHurtEntityWithDamage(DamagePredicate.Builder damage) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.of(damage.build()), Optional.empty())); } public static Criterion playerHurtEntity(Optional entity) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.empty(), EntityPredicate.wrap(entity))); } public static Criterion playerHurtEntity(Optional damage, Optional entity) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), damage, EntityPredicate.wrap(entity))); } public static Criterion playerHurtEntity(DamagePredicate.Builder damage, Optional entity) { return CriteriaTriggers.PLAYER_HURT_ENTITY .createCriterion(new PlayerHurtEntityTrigger.TriggerInstance(Optional.empty(), Optional.of(damage.build()), EntityPredicate.wrap(entity))); } public boolean matches(ServerPlayer player, LootContext context, DamageSource damage, float dealt, float taken, boolean blocked) { return this.damage.isPresent() && !((DamagePredicate)this.damage.get()).matches(player, damage, dealt, taken, blocked) ? false : !this.entity.isPresent() || ((ContextAwarePredicate)this.entity.get()).matches(context); } @Override public void validate(CriterionValidator validator) { SimpleCriterionTrigger.SimpleInstance.super.validate(validator); validator.validateEntity(this.entity, ".entity"); } } }