package net.minecraft.client.animation.definitions; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.animation.AnimationChannel; import net.minecraft.client.animation.AnimationDefinition; import net.minecraft.client.animation.Keyframe; import net.minecraft.client.animation.KeyframeAnimations; @Environment(EnvType.CLIENT) public class BatAnimation { public static final AnimationDefinition BAT_RESTING = AnimationDefinition.Builder.withLength(0.5F) .looping() .addAnimation( "head", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(180.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "head", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.5F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "body", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(180.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "body", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.5F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "feet", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "right_wing", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -10.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "right_wing", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 1.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "right_wing_tip", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -120.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "left_wing", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 10.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "left_wing", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 1.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "left_wing_tip", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 120.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .build(); public static final AnimationDefinition BAT_FLYING = AnimationDefinition.Builder.withLength(0.5F) .looping() .addAnimation( "head", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.degreeVec(20.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "head", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.posVec(0.0F, 2.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.posVec(0.0F, 1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.375F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.4583F, KeyframeAnimations.posVec(0.0F, -1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "body", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(40.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.degreeVec(52.5F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(40.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "body", new AnimationChannel( AnimationChannel.Targets.POSITION, new Keyframe(0.0F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.posVec(0.0F, 2.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.posVec(0.0F, 1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.375F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.4583F, KeyframeAnimations.posVec(0.0F, -1.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.posVec(0.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "feet", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(10.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.degreeVec(-21.25F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.degreeVec(-12.5F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(10.0F, 0.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "right_wing", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.degreeVec(0.0F, -55.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.degreeVec(0.0F, 50.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.375F, KeyframeAnimations.degreeVec(0.0F, 70.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "right_wing_tip", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.0417F, KeyframeAnimations.degreeVec(0.0F, 65.5F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.2083F, KeyframeAnimations.degreeVec(0.0F, -135.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, 10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "left_wing", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.125F, KeyframeAnimations.degreeVec(0.0F, 55.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.25F, KeyframeAnimations.degreeVec(0.0F, -50.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.375F, KeyframeAnimations.degreeVec(0.0F, -70.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, -85.0F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .addAnimation( "left_wing_tip", new AnimationChannel( AnimationChannel.Targets.ROTATION, new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, -10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.0417F, KeyframeAnimations.degreeVec(0.0F, -65.5F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.2083F, KeyframeAnimations.degreeVec(0.0F, 135.0F, 0.0F), AnimationChannel.Interpolations.LINEAR), new Keyframe(0.5F, KeyframeAnimations.degreeVec(0.0F, -10.5F, 0.0F), AnimationChannel.Interpolations.LINEAR) ) ) .build(); }