package net.minecraft.client.gui.screens; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.components.Button; import net.minecraft.client.multiplayer.ClientPacketListener; import net.minecraft.network.chat.Component; import net.minecraft.network.protocol.game.ServerboundPlayerCommandPacket; @Environment(EnvType.CLIENT) public class InBedChatScreen extends ChatScreen { private Button leaveBedButton; public InBedChatScreen() { super(""); } @Override protected void init() { super.init(); this.leaveBedButton = Button.builder(Component.translatable("multiplayer.stopSleeping"), button -> this.sendWakeUp()) .bounds(this.width / 2 - 100, this.height - 40, 200, 20) .build(); this.addRenderableWidget(this.leaveBedButton); } @Override public void render(GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) { if (!this.minecraft.getChatStatus().isChatAllowed(this.minecraft.isLocalServer())) { this.leaveBedButton.render(guiGraphics, mouseX, mouseY, partialTick); } else { super.render(guiGraphics, mouseX, mouseY, partialTick); } } @Override public void onClose() { this.sendWakeUp(); } @Override public boolean charTyped(char codePoint, int modifiers) { return !this.minecraft.getChatStatus().isChatAllowed(this.minecraft.isLocalServer()) ? true : super.charTyped(codePoint, modifiers); } @Override public boolean keyPressed(int keyCode, int scanCode, int modifiers) { if (keyCode == 256) { this.sendWakeUp(); } if (!this.minecraft.getChatStatus().isChatAllowed(this.minecraft.isLocalServer())) { return true; } else if (keyCode != 257 && keyCode != 335) { return super.keyPressed(keyCode, scanCode, modifiers); } else { this.handleChatInput(this.input.getValue(), true); this.input.setValue(""); this.minecraft.gui.getChat().resetChatScroll(); return true; } } private void sendWakeUp() { ClientPacketListener clientPacketListener = this.minecraft.player.connection; clientPacketListener.send(new ServerboundPlayerCommandPacket(this.minecraft.player, ServerboundPlayerCommandPacket.Action.STOP_SLEEPING)); } public void onPlayerWokeUp() { if (this.input.getValue().isEmpty()) { this.minecraft.setScreen(null); } else { this.minecraft.setScreen(new ChatScreen(this.input.getValue())); } } }