package net.minecraft.client.model; import com.mojang.blaze3d.vertex.PoseStack; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.world.entity.HumanoidArm; @Environment(EnvType.CLIENT) public interface ArmedModel { void translateToHand(HumanoidArm side, PoseStack poseStack); }