package net.minecraft.client.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.RenderType; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class BannerFlagModel extends Model { private final ModelPart flag; public BannerFlagModel(ModelPart root) { super(root, RenderType::entitySolid); this.flag = root.getChild("flag"); } public static LayerDefinition createFlagLayer(boolean isStanding) { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); partDefinition.addOrReplaceChild( "flag", CubeListBuilder.create().texOffs(0, 0).addBox(-10.0F, 0.0F, -2.0F, 20.0F, 40.0F, 1.0F), PartPose.offset(0.0F, isStanding ? -44.0F : -20.5F, isStanding ? 0.0F : 10.5F) ); return LayerDefinition.create(meshDefinition, 64, 64); } public void setupAnim(float angle) { this.flag.xRot = (-0.0125F + 0.01F * Mth.cos((float) (Math.PI * 2) * angle)) * (float) Math.PI; } }