package net.minecraft.client.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.BeeRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class BeeModel extends EntityModel { public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F); private static final String BONE = "bone"; private static final String STINGER = "stinger"; private static final String LEFT_ANTENNA = "left_antenna"; private static final String RIGHT_ANTENNA = "right_antenna"; private static final String FRONT_LEGS = "front_legs"; private static final String MIDDLE_LEGS = "middle_legs"; private static final String BACK_LEGS = "back_legs"; private final ModelPart bone; private final ModelPart rightWing; private final ModelPart leftWing; private final ModelPart frontLeg; private final ModelPart midLeg; private final ModelPart backLeg; private final ModelPart stinger; private final ModelPart leftAntenna; private final ModelPart rightAntenna; private float rollAmount; public BeeModel(ModelPart root) { super(root); this.bone = root.getChild("bone"); ModelPart modelPart = this.bone.getChild("body"); this.stinger = modelPart.getChild("stinger"); this.leftAntenna = modelPart.getChild("left_antenna"); this.rightAntenna = modelPart.getChild("right_antenna"); this.rightWing = this.bone.getChild("right_wing"); this.leftWing = this.bone.getChild("left_wing"); this.frontLeg = this.bone.getChild("front_legs"); this.midLeg = this.bone.getChild("middle_legs"); this.backLeg = this.bone.getChild("back_legs"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); PartDefinition partDefinition2 = partDefinition.addOrReplaceChild("bone", CubeListBuilder.create(), PartPose.offset(0.0F, 19.0F, 0.0F)); PartDefinition partDefinition3 = partDefinition2.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 0).addBox(-3.5F, -4.0F, -5.0F, 7.0F, 7.0F, 10.0F), PartPose.ZERO ); partDefinition3.addOrReplaceChild("stinger", CubeListBuilder.create().texOffs(26, 7).addBox(0.0F, -1.0F, 5.0F, 0.0F, 1.0F, 2.0F), PartPose.ZERO); partDefinition3.addOrReplaceChild( "left_antenna", CubeListBuilder.create().texOffs(2, 0).addBox(1.5F, -2.0F, -3.0F, 1.0F, 2.0F, 3.0F), PartPose.offset(0.0F, -2.0F, -5.0F) ); partDefinition3.addOrReplaceChild( "right_antenna", CubeListBuilder.create().texOffs(2, 3).addBox(-2.5F, -2.0F, -3.0F, 1.0F, 2.0F, 3.0F), PartPose.offset(0.0F, -2.0F, -5.0F) ); CubeDeformation cubeDeformation = new CubeDeformation(0.001F); partDefinition2.addOrReplaceChild( "right_wing", CubeListBuilder.create().texOffs(0, 18).addBox(-9.0F, 0.0F, 0.0F, 9.0F, 0.0F, 6.0F, cubeDeformation), PartPose.offsetAndRotation(-1.5F, -4.0F, -3.0F, 0.0F, -0.2618F, 0.0F) ); partDefinition2.addOrReplaceChild( "left_wing", CubeListBuilder.create().texOffs(0, 18).mirror().addBox(0.0F, 0.0F, 0.0F, 9.0F, 0.0F, 6.0F, cubeDeformation), PartPose.offsetAndRotation(1.5F, -4.0F, -3.0F, 0.0F, 0.2618F, 0.0F) ); partDefinition2.addOrReplaceChild( "front_legs", CubeListBuilder.create().addBox("front_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 1), PartPose.offset(1.5F, 3.0F, -2.0F) ); partDefinition2.addOrReplaceChild( "middle_legs", CubeListBuilder.create().addBox("middle_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 3), PartPose.offset(1.5F, 3.0F, 0.0F) ); partDefinition2.addOrReplaceChild( "back_legs", CubeListBuilder.create().addBox("back_legs", -5.0F, 0.0F, 0.0F, 7, 2, 0, 26, 5), PartPose.offset(1.5F, 3.0F, 2.0F) ); return LayerDefinition.create(meshDefinition, 64, 64); } public void setupAnim(BeeRenderState beeRenderState) { super.setupAnim(beeRenderState); this.rollAmount = beeRenderState.rollAmount; this.stinger.visible = beeRenderState.hasStinger; if (!beeRenderState.isOnGround) { float f = beeRenderState.ageInTicks * 120.32113F * (float) (Math.PI / 180.0); this.rightWing.yRot = 0.0F; this.rightWing.zRot = Mth.cos(f) * (float) Math.PI * 0.15F; this.leftWing.xRot = this.rightWing.xRot; this.leftWing.yRot = this.rightWing.yRot; this.leftWing.zRot = -this.rightWing.zRot; this.frontLeg.xRot = (float) (Math.PI / 4); this.midLeg.xRot = (float) (Math.PI / 4); this.backLeg.xRot = (float) (Math.PI / 4); } if (!beeRenderState.isAngry && !beeRenderState.isOnGround) { float f = Mth.cos(beeRenderState.ageInTicks * 0.18F); this.bone.xRot = 0.1F + f * (float) Math.PI * 0.025F; this.leftAntenna.xRot = f * (float) Math.PI * 0.03F; this.rightAntenna.xRot = f * (float) Math.PI * 0.03F; this.frontLeg.xRot = -f * (float) Math.PI * 0.1F + (float) (Math.PI / 8); this.backLeg.xRot = -f * (float) Math.PI * 0.05F + (float) (Math.PI / 4); this.bone.y = this.bone.y - Mth.cos(beeRenderState.ageInTicks * 0.18F) * 0.9F; } if (this.rollAmount > 0.0F) { this.bone.xRot = Mth.rotLerpRad(this.rollAmount, this.bone.xRot, 3.0915928F); } } }