package net.minecraft.client.model; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import java.util.List; import java.util.Optional; import java.util.function.Function; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.animation.AnimationDefinition; import net.minecraft.client.animation.KeyframeAnimations; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.renderer.RenderType; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.AnimationState; import org.joml.Vector3f; @Environment(EnvType.CLIENT) public abstract class Model { private static final Vector3f ANIMATION_VECTOR_CACHE = new Vector3f(); protected final ModelPart root; protected final Function renderType; private final List allParts; public Model(ModelPart root, Function renderType) { this.root = root; this.renderType = renderType; this.allParts = root.getAllParts().toList(); } public final RenderType renderType(ResourceLocation location) { return (RenderType)this.renderType.apply(location); } public final void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, int color) { this.root().render(poseStack, buffer, packedLight, packedOverlay, color); } public final void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay) { this.renderToBuffer(poseStack, buffer, packedLight, packedOverlay, -1); } public final ModelPart root() { return this.root; } public Optional getAnyDescendantWithName(String name) { return name.equals("root") ? Optional.of(this.root()) : this.root().getAllParts().filter(modelPart -> modelPart.hasChild(name)).findFirst().map(modelPart -> modelPart.getChild(name)); } public final List allParts() { return this.allParts; } public final void resetPose() { for (ModelPart modelPart : this.allParts) { modelPart.resetPose(); } } protected void animate(AnimationState state, AnimationDefinition definition, float ageInTicks) { this.animate(state, definition, ageInTicks, 1.0F); } protected void animateWalk(AnimationDefinition definition, float walkAnimationPos, float walkAnimationSpeed, float timeMultiplier, float speedMultiplier) { long l = (long)(walkAnimationPos * 50.0F * timeMultiplier); float f = Math.min(walkAnimationSpeed * speedMultiplier, 1.0F); KeyframeAnimations.animate(this, definition, l, f, ANIMATION_VECTOR_CACHE); } protected void animate(AnimationState state, AnimationDefinition definition, float ageInTicks, float speed) { state.ifStarted( animationState -> KeyframeAnimations.animate( this, definition, (long)((float)animationState.getTimeInMillis(ageInTicks) * speed), 1.0F, ANIMATION_VECTOR_CACHE ) ); } protected void applyStatic(AnimationDefinition animationDefinition) { KeyframeAnimations.animate(this, animationDefinition, 0L, 1.0F, ANIMATION_VECTOR_CACHE); } @Environment(EnvType.CLIENT) public static class Simple extends Model { public Simple(ModelPart root, Function renderType) { super(root, renderType); } } }