package net.minecraft.client.model; import java.util.Set; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.RabbitRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class RabbitModel extends EntityModel { private static final float REAR_JUMP_ANGLE = 50.0F; private static final float FRONT_JUMP_ANGLE = -40.0F; private static final float NEW_SCALE = 0.6F; private static final MeshTransformer ADULT_TRANSFORMER = MeshTransformer.scaling(0.6F); private static final MeshTransformer BABY_TRANSFORMER = new BabyModelTransform( true, 22.0F, 2.0F, 2.65F, 2.5F, 36.0F, Set.of("head", "left_ear", "right_ear", "nose") ); private static final String LEFT_HAUNCH = "left_haunch"; private static final String RIGHT_HAUNCH = "right_haunch"; private final ModelPart leftHaunch; private final ModelPart rightHaunch; private final ModelPart leftFrontLeg; private final ModelPart rightFrontLeg; /** * The Rabbit's Head */ private final ModelPart head; public RabbitModel(ModelPart root) { super(root); this.leftHaunch = root.getChild("left_haunch"); this.rightHaunch = root.getChild("right_haunch"); this.leftFrontLeg = root.getChild("left_front_leg"); this.rightFrontLeg = root.getChild("right_front_leg"); this.head = root.getChild("head"); } public static LayerDefinition createBodyLayer(boolean baby) { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); PartDefinition partDefinition2 = partDefinition.addOrReplaceChild( "left_haunch", CubeListBuilder.create().texOffs(30, 15).addBox(-1.0F, 0.0F, 0.0F, 2.0F, 4.0F, 5.0F), PartPose.offsetAndRotation(3.0F, 17.5F, 3.7F, -0.36651915F, 0.0F, 0.0F) ); PartDefinition partDefinition3 = partDefinition.addOrReplaceChild( "right_haunch", CubeListBuilder.create().texOffs(16, 15).addBox(-1.0F, 0.0F, 0.0F, 2.0F, 4.0F, 5.0F), PartPose.offsetAndRotation(-3.0F, 17.5F, 3.7F, -0.36651915F, 0.0F, 0.0F) ); partDefinition2.addOrReplaceChild( "left_hind_foot", CubeListBuilder.create().texOffs(26, 24).addBox(-1.0F, 5.5F, -3.7F, 2.0F, 1.0F, 7.0F), PartPose.rotation(0.36651915F, 0.0F, 0.0F) ); partDefinition3.addOrReplaceChild( "right_hind_foot", CubeListBuilder.create().texOffs(8, 24).addBox(-1.0F, 5.5F, -3.7F, 2.0F, 1.0F, 7.0F), PartPose.rotation(0.36651915F, 0.0F, 0.0F) ); partDefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -2.0F, -10.0F, 6.0F, 5.0F, 10.0F), PartPose.offsetAndRotation(0.0F, 19.0F, 8.0F, (float) (-Math.PI / 9), 0.0F, 0.0F) ); partDefinition.addOrReplaceChild( "left_front_leg", CubeListBuilder.create().texOffs(8, 15).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 7.0F, 2.0F), PartPose.offsetAndRotation(3.0F, 17.0F, -1.0F, -0.19198622F, 0.0F, 0.0F) ); partDefinition.addOrReplaceChild( "right_front_leg", CubeListBuilder.create().texOffs(0, 15).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 7.0F, 2.0F), PartPose.offsetAndRotation(-3.0F, 17.0F, -1.0F, -0.19198622F, 0.0F, 0.0F) ); PartDefinition partDefinition4 = partDefinition.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(32, 0).addBox(-2.5F, -4.0F, -5.0F, 5.0F, 4.0F, 5.0F), PartPose.offset(0.0F, 16.0F, -1.0F) ); partDefinition4.addOrReplaceChild( "right_ear", CubeListBuilder.create().texOffs(52, 0).addBox(-2.5F, -9.0F, -1.0F, 2.0F, 5.0F, 1.0F), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, (float) (-Math.PI / 12), 0.0F) ); partDefinition4.addOrReplaceChild( "left_ear", CubeListBuilder.create().texOffs(58, 0).addBox(0.5F, -9.0F, -1.0F, 2.0F, 5.0F, 1.0F), PartPose.offsetAndRotation(0.0F, 0.0F, 0.0F, 0.0F, (float) (Math.PI / 12), 0.0F) ); partDefinition.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(52, 6).addBox(-1.5F, -1.5F, 0.0F, 3.0F, 3.0F, 2.0F), PartPose.offsetAndRotation(0.0F, 20.0F, 7.0F, -0.3490659F, 0.0F, 0.0F) ); partDefinition4.addOrReplaceChild("nose", CubeListBuilder.create().texOffs(32, 9).addBox(-0.5F, -2.5F, -5.5F, 1.0F, 1.0F, 1.0F), PartPose.ZERO); return LayerDefinition.create(meshDefinition, 64, 32).apply(baby ? BABY_TRANSFORMER : ADULT_TRANSFORMER); } public void setupAnim(RabbitRenderState rabbitRenderState) { super.setupAnim(rabbitRenderState); this.head.xRot = rabbitRenderState.xRot * (float) (Math.PI / 180.0); this.head.yRot = rabbitRenderState.yRot * (float) (Math.PI / 180.0); float f = Mth.sin(rabbitRenderState.jumpCompletion * (float) Math.PI); this.leftHaunch.xRot += f * 50.0F * (float) (Math.PI / 180.0); this.rightHaunch.xRot += f * 50.0F * (float) (Math.PI / 180.0); this.leftFrontLeg.xRot += f * -40.0F * (float) (Math.PI / 180.0); this.rightFrontLeg.xRot += f * -40.0F * (float) (Math.PI / 180.0); } }