package net.minecraft.client.model; import java.util.Arrays; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.EntityRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class SilverfishModel extends EntityModel { private static final int BODY_COUNT = 7; private final ModelPart[] bodyParts = new ModelPart[7]; private final ModelPart[] bodyLayers = new ModelPart[3]; private static final int[][] BODY_SIZES = new int[][]{{3, 2, 2}, {4, 3, 2}, {6, 4, 3}, {3, 3, 3}, {2, 2, 3}, {2, 1, 2}, {1, 1, 2}}; private static final int[][] BODY_TEXS = new int[][]{{0, 0}, {0, 4}, {0, 9}, {0, 16}, {0, 22}, {11, 0}, {13, 4}}; public SilverfishModel(ModelPart root) { super(root); Arrays.setAll(this.bodyParts, i -> root.getChild(getSegmentName(i))); Arrays.setAll(this.bodyLayers, i -> root.getChild(getLayerName(i))); } private static String getLayerName(int index) { return "layer" + index; } private static String getSegmentName(int index) { return "segment" + index; } public static LayerDefinition createBodyLayer() { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); float[] fs = new float[7]; float f = -3.5F; for (int i = 0; i < 7; i++) { partDefinition.addOrReplaceChild( getSegmentName(i), CubeListBuilder.create() .texOffs(BODY_TEXS[i][0], BODY_TEXS[i][1]) .addBox(BODY_SIZES[i][0] * -0.5F, 0.0F, BODY_SIZES[i][2] * -0.5F, BODY_SIZES[i][0], BODY_SIZES[i][1], BODY_SIZES[i][2]), PartPose.offset(0.0F, 24 - BODY_SIZES[i][1], f) ); fs[i] = f; if (i < 6) { f += (BODY_SIZES[i][2] + BODY_SIZES[i + 1][2]) * 0.5F; } } partDefinition.addOrReplaceChild( getLayerName(0), CubeListBuilder.create().texOffs(20, 0).addBox(-5.0F, 0.0F, BODY_SIZES[2][2] * -0.5F, 10.0F, 8.0F, BODY_SIZES[2][2]), PartPose.offset(0.0F, 16.0F, fs[2]) ); partDefinition.addOrReplaceChild( getLayerName(1), CubeListBuilder.create().texOffs(20, 11).addBox(-3.0F, 0.0F, BODY_SIZES[4][2] * -0.5F, 6.0F, 4.0F, BODY_SIZES[4][2]), PartPose.offset(0.0F, 20.0F, fs[4]) ); partDefinition.addOrReplaceChild( getLayerName(2), CubeListBuilder.create().texOffs(20, 18).addBox(-3.0F, 0.0F, BODY_SIZES[4][2] * -0.5F, 6.0F, 5.0F, BODY_SIZES[1][2]), PartPose.offset(0.0F, 19.0F, fs[1]) ); return LayerDefinition.create(meshDefinition, 64, 32); } @Override public void setupAnim(EntityRenderState renderState) { super.setupAnim(renderState); for (int i = 0; i < this.bodyParts.length; i++) { this.bodyParts[i].yRot = Mth.cos(renderState.ageInTicks * 0.9F + i * 0.15F * (float) Math.PI) * (float) Math.PI * 0.05F * (1 + Math.abs(i - 2)); this.bodyParts[i].x = Mth.sin(renderState.ageInTicks * 0.9F + i * 0.15F * (float) Math.PI) * (float) Math.PI * 0.2F * Math.abs(i - 2); } this.bodyLayers[0].yRot = this.bodyParts[2].yRot; this.bodyLayers[1].yRot = this.bodyParts[4].yRot; this.bodyLayers[1].x = this.bodyParts[4].x; this.bodyLayers[2].yRot = this.bodyParts[1].yRot; this.bodyLayers[2].x = this.bodyParts[1].x; } }