package net.minecraft.client.model; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.WitherRenderState; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class WitherBossModel extends EntityModel { private static final String RIBCAGE = "ribcage"; private static final String CENTER_HEAD = "center_head"; private static final String RIGHT_HEAD = "right_head"; private static final String LEFT_HEAD = "left_head"; private static final float RIBCAGE_X_ROT_OFFSET = 0.065F; private static final float TAIL_X_ROT_OFFSET = 0.265F; private final ModelPart centerHead; private final ModelPart rightHead; private final ModelPart leftHead; private final ModelPart ribcage; private final ModelPart tail; public WitherBossModel(ModelPart root) { super(root); this.ribcage = root.getChild("ribcage"); this.tail = root.getChild("tail"); this.centerHead = root.getChild("center_head"); this.rightHead = root.getChild("right_head"); this.leftHead = root.getChild("left_head"); } public static LayerDefinition createBodyLayer(CubeDeformation cubeDeformation) { MeshDefinition meshDefinition = new MeshDefinition(); PartDefinition partDefinition = meshDefinition.getRoot(); partDefinition.addOrReplaceChild( "shoulders", CubeListBuilder.create().texOffs(0, 16).addBox(-10.0F, 3.9F, -0.5F, 20.0F, 3.0F, 3.0F, cubeDeformation), PartPose.ZERO ); float f = 0.20420352F; partDefinition.addOrReplaceChild( "ribcage", CubeListBuilder.create() .texOffs(0, 22) .addBox(0.0F, 0.0F, 0.0F, 3.0F, 10.0F, 3.0F, cubeDeformation) .texOffs(24, 22) .addBox(-4.0F, 1.5F, 0.5F, 11.0F, 2.0F, 2.0F, cubeDeformation) .texOffs(24, 22) .addBox(-4.0F, 4.0F, 0.5F, 11.0F, 2.0F, 2.0F, cubeDeformation) .texOffs(24, 22) .addBox(-4.0F, 6.5F, 0.5F, 11.0F, 2.0F, 2.0F, cubeDeformation), PartPose.offsetAndRotation(-2.0F, 6.9F, -0.5F, 0.20420352F, 0.0F, 0.0F) ); partDefinition.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(12, 22).addBox(0.0F, 0.0F, 0.0F, 3.0F, 6.0F, 3.0F, cubeDeformation), PartPose.offsetAndRotation(-2.0F, 6.9F + Mth.cos(0.20420352F) * 10.0F, -0.5F + Mth.sin(0.20420352F) * 10.0F, 0.83252203F, 0.0F, 0.0F) ); partDefinition.addOrReplaceChild( "center_head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8.0F, 8.0F, 8.0F, cubeDeformation), PartPose.ZERO ); CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -4.0F, -4.0F, 6.0F, 6.0F, 6.0F, cubeDeformation); partDefinition.addOrReplaceChild("right_head", cubeListBuilder, PartPose.offset(-8.0F, 4.0F, 0.0F)); partDefinition.addOrReplaceChild("left_head", cubeListBuilder, PartPose.offset(10.0F, 4.0F, 0.0F)); return LayerDefinition.create(meshDefinition, 64, 64); } public void setupAnim(WitherRenderState witherRenderState) { super.setupAnim(witherRenderState); setupHeadRotation(witherRenderState, this.rightHead, 0); setupHeadRotation(witherRenderState, this.leftHead, 1); float f = Mth.cos(witherRenderState.ageInTicks * 0.1F); this.ribcage.xRot = (0.065F + 0.05F * f) * (float) Math.PI; this.tail.setPos(-2.0F, 6.9F + Mth.cos(this.ribcage.xRot) * 10.0F, -0.5F + Mth.sin(this.ribcage.xRot) * 10.0F); this.tail.xRot = (0.265F + 0.1F * f) * (float) Math.PI; this.centerHead.yRot = witherRenderState.yRot * (float) (Math.PI / 180.0); this.centerHead.xRot = witherRenderState.xRot * (float) (Math.PI / 180.0); } private static void setupHeadRotation(WitherRenderState renderState, ModelPart head, int headIndex) { head.yRot = (renderState.yHeadRots[headIndex] - renderState.bodyRot) * (float) (Math.PI / 180.0); head.xRot = renderState.xHeadRots[headIndex] * (float) (Math.PI / 180.0); } }