package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class CritParticle extends TextureSheetParticle { CritParticle(ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { super(clientLevel, d, e, f, 0.0, 0.0, 0.0); this.friction = 0.7F; this.gravity = 0.5F; this.xd *= 0.1F; this.yd *= 0.1F; this.zd *= 0.1F; this.xd += g * 0.4; this.yd += h * 0.4; this.zd += i * 0.4; float j = (float)(Math.random() * 0.3F + 0.6F); this.rCol = j; this.gCol = j; this.bCol = j; this.quadSize *= 0.75F; this.lifetime = Math.max((int)(6.0 / (Math.random() * 0.8 + 0.6)), 1); this.hasPhysics = false; this.tick(); } @Override public float getQuadSize(float scaleFactor) { return this.quadSize * Mth.clamp((this.age + scaleFactor) / this.lifetime * 32.0F, 0.0F, 1.0F); } @Override public void tick() { super.tick(); this.gCol *= 0.96F; this.bCol *= 0.9F; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Environment(EnvType.CLIENT) public static class DamageIndicatorProvider implements ParticleProvider { private final SpriteSet sprite; public DamageIndicatorProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { CritParticle critParticle = new CritParticle(level, x, y, z, xSpeed, ySpeed + 1.0, zSpeed); critParticle.setLifetime(20); critParticle.pickSprite(this.sprite); return critParticle; } } @Environment(EnvType.CLIENT) public static class MagicProvider implements ParticleProvider { private final SpriteSet sprite; public MagicProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { CritParticle critParticle = new CritParticle(level, x, y, z, xSpeed, ySpeed, zSpeed); critParticle.rCol *= 0.3F; critParticle.gCol *= 0.8F; critParticle.pickSprite(this.sprite); return critParticle; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { CritParticle critParticle = new CritParticle(level, x, y, z, xSpeed, ySpeed, zSpeed); critParticle.pickSprite(this.sprite); return critParticle; } } }