package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; @Environment(EnvType.CLIENT) public class HeartParticle extends TextureSheetParticle { HeartParticle(ClientLevel clientLevel, double d, double e, double f) { super(clientLevel, d, e, f, 0.0, 0.0, 0.0); this.speedUpWhenYMotionIsBlocked = true; this.friction = 0.86F; this.xd *= 0.01F; this.yd *= 0.01F; this.zd *= 0.01F; this.yd += 0.1; this.quadSize *= 1.5F; this.lifetime = 16; this.hasPhysics = false; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Override public float getQuadSize(float scaleFactor) { return this.quadSize * Mth.clamp((this.age + scaleFactor) / this.lifetime * 32.0F, 0.0F, 1.0F); } @Environment(EnvType.CLIENT) public static class AngryVillagerProvider implements ParticleProvider { private final SpriteSet sprite; public AngryVillagerProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { HeartParticle heartParticle = new HeartParticle(level, x, y + 0.5, z); heartParticle.pickSprite(this.sprite); heartParticle.setColor(1.0F, 1.0F, 1.0F); return heartParticle; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { HeartParticle heartParticle = new HeartParticle(level, x, y, z); heartParticle.pickSprite(this.sprite); return heartParticle; } } }