package net.minecraft.client.particle; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import java.util.List; import java.util.Optional; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Camera; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.LevelRenderer; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleGroup; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.AABB; import net.minecraft.world.phys.Vec3; @Environment(EnvType.CLIENT) public abstract class Particle { private static final AABB INITIAL_AABB = new AABB(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); private static final double MAXIMUM_COLLISION_VELOCITY_SQUARED = Mth.square(100.0); protected final ClientLevel level; protected double xo; protected double yo; protected double zo; protected double x; protected double y; protected double z; protected double xd; protected double yd; protected double zd; private AABB bb = INITIAL_AABB; protected boolean onGround; protected boolean hasPhysics = true; private boolean stoppedByCollision; protected boolean removed; protected float bbWidth = 0.6F; protected float bbHeight = 1.8F; protected final RandomSource random = RandomSource.create(); protected int age; protected int lifetime; protected float gravity; protected float rCol = 1.0F; protected float gCol = 1.0F; protected float bCol = 1.0F; protected float alpha = 1.0F; protected float roll; protected float oRoll; protected float friction = 0.98F; protected boolean speedUpWhenYMotionIsBlocked = false; protected Particle(ClientLevel level, double x, double y, double z) { this.level = level; this.setSize(0.2F, 0.2F); this.setPos(x, y, z); this.xo = x; this.yo = y; this.zo = z; this.lifetime = (int)(4.0F / (this.random.nextFloat() * 0.9F + 0.1F)); } public Particle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { this(level, x, y, z); this.xd = xSpeed + (Math.random() * 2.0 - 1.0) * 0.4F; this.yd = ySpeed + (Math.random() * 2.0 - 1.0) * 0.4F; this.zd = zSpeed + (Math.random() * 2.0 - 1.0) * 0.4F; double d = (Math.random() + Math.random() + 1.0) * 0.15F; double e = Math.sqrt(this.xd * this.xd + this.yd * this.yd + this.zd * this.zd); this.xd = this.xd / e * d * 0.4F; this.yd = this.yd / e * d * 0.4F + 0.1F; this.zd = this.zd / e * d * 0.4F; } public Particle setPower(float multiplier) { this.xd *= multiplier; this.yd = (this.yd - 0.1F) * multiplier + 0.1F; this.zd *= multiplier; return this; } public void setParticleSpeed(double xd, double yd, double zd) { this.xd = xd; this.yd = yd; this.zd = zd; } public Particle scale(float scale) { this.setSize(0.2F * scale, 0.2F * scale); return this; } public void setColor(float particleRed, float particleGreen, float particleBlue) { this.rCol = particleRed; this.gCol = particleGreen; this.bCol = particleBlue; } /** * Sets the particle alpha (float) */ protected void setAlpha(float alpha) { this.alpha = alpha; } public void setLifetime(int particleLifeTime) { this.lifetime = particleLifeTime; } public int getLifetime() { return this.lifetime; } public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); } else { this.yd = this.yd - 0.04 * this.gravity; this.move(this.xd, this.yd, this.zd); if (this.speedUpWhenYMotionIsBlocked && this.y == this.yo) { this.xd *= 1.1; this.zd *= 1.1; } this.xd = this.xd * this.friction; this.yd = this.yd * this.friction; this.zd = this.zd * this.friction; if (this.onGround) { this.xd *= 0.7F; this.zd *= 0.7F; } } } public abstract void render(VertexConsumer buffer, Camera camera, float partialTick); public void renderCustom(PoseStack poseStack, MultiBufferSource bufferSource, Camera camera, float partialTick) { } public abstract ParticleRenderType getRenderType(); public String toString() { return this.getClass().getSimpleName() + ", Pos (" + this.x + "," + this.y + "," + this.z + "), RGBA (" + this.rCol + "," + this.gCol + "," + this.bCol + "," + this.alpha + "), Age " + this.age; } /** * Called to indicate that this particle effect has expired and should be discontinued. */ public void remove() { this.removed = true; } protected void setSize(float width, float height) { if (width != this.bbWidth || height != this.bbHeight) { this.bbWidth = width; this.bbHeight = height; AABB aABB = this.getBoundingBox(); double d = (aABB.minX + aABB.maxX - width) / 2.0; double e = (aABB.minZ + aABB.maxZ - width) / 2.0; this.setBoundingBox(new AABB(d, aABB.minY, e, d + this.bbWidth, aABB.minY + this.bbHeight, e + this.bbWidth)); } } public void setPos(double x, double y, double z) { this.x = x; this.y = y; this.z = z; float f = this.bbWidth / 2.0F; float g = this.bbHeight; this.setBoundingBox(new AABB(x - f, y, z - f, x + f, y + g, z + f)); } public void move(double x, double y, double z) { if (!this.stoppedByCollision) { double d = x; double e = y; double f = z; if (this.hasPhysics && (x != 0.0 || y != 0.0 || z != 0.0) && x * x + y * y + z * z < MAXIMUM_COLLISION_VELOCITY_SQUARED) { Vec3 vec3 = Entity.collideBoundingBox(null, new Vec3(x, y, z), this.getBoundingBox(), this.level, List.of()); x = vec3.x; y = vec3.y; z = vec3.z; } if (x != 0.0 || y != 0.0 || z != 0.0) { this.setBoundingBox(this.getBoundingBox().move(x, y, z)); this.setLocationFromBoundingbox(); } if (Math.abs(e) >= 1.0E-5F && Math.abs(y) < 1.0E-5F) { this.stoppedByCollision = true; } this.onGround = e != y && e < 0.0; if (d != x) { this.xd = 0.0; } if (f != z) { this.zd = 0.0; } } } protected void setLocationFromBoundingbox() { AABB aABB = this.getBoundingBox(); this.x = (aABB.minX + aABB.maxX) / 2.0; this.y = aABB.minY; this.z = (aABB.minZ + aABB.maxZ) / 2.0; } protected int getLightColor(float partialTick) { BlockPos blockPos = BlockPos.containing(this.x, this.y, this.z); return this.level.hasChunkAt(blockPos) ? LevelRenderer.getLightColor(this.level, blockPos) : 0; } /** * Returns {@code true} if this effect has not yet expired. "I feel happy! I feel happy!" */ public boolean isAlive() { return !this.removed; } public AABB getBoundingBox() { return this.bb; } public void setBoundingBox(AABB bb) { this.bb = bb; } public Optional getParticleGroup() { return Optional.empty(); } @Environment(EnvType.CLIENT) public record LifetimeAlpha(float startAlpha, float endAlpha, float startAtNormalizedAge, float endAtNormalizedAge) { public static final Particle.LifetimeAlpha ALWAYS_OPAQUE = new Particle.LifetimeAlpha(1.0F, 1.0F, 0.0F, 1.0F); public boolean isOpaque() { return this.startAlpha >= 1.0F && this.endAlpha >= 1.0F; } public float currentAlphaForAge(int age, int lifetime, float partialTick) { if (Mth.equal(this.startAlpha, this.endAlpha)) { return this.startAlpha; } else { float f = Mth.inverseLerp((age + partialTick) / lifetime, this.startAtNormalizedAge, this.endAtNormalizedAge); return Mth.clampedLerp(this.startAlpha, this.endAlpha, f); } } } }