package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; @Environment(EnvType.CLIENT) public class PortalParticle extends TextureSheetParticle { private final double xStart; private final double yStart; private final double zStart; protected PortalParticle(ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { super(clientLevel, d, e, f); this.xd = g; this.yd = h; this.zd = i; this.x = d; this.y = e; this.z = f; this.xStart = this.x; this.yStart = this.y; this.zStart = this.z; this.quadSize = 0.1F * (this.random.nextFloat() * 0.2F + 0.5F); float j = this.random.nextFloat() * 0.6F + 0.4F; this.rCol = j * 0.9F; this.gCol = j * 0.3F; this.bCol = j; this.lifetime = (int)(Math.random() * 10.0) + 40; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Override public void move(double x, double y, double z) { this.setBoundingBox(this.getBoundingBox().move(x, y, z)); this.setLocationFromBoundingbox(); } @Override public float getQuadSize(float scaleFactor) { float f = (this.age + scaleFactor) / this.lifetime; f = 1.0F - f; f *= f; f = 1.0F - f; return this.quadSize * f; } @Override public int getLightColor(float partialTick) { int i = super.getLightColor(partialTick); float f = (float)this.age / this.lifetime; f *= f; f *= f; int j = i & 0xFF; int k = i >> 16 & 0xFF; k += (int)(f * 15.0F * 16.0F); if (k > 240) { k = 240; } return j | k << 16; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); } else { float f = (float)this.age / this.lifetime; float var3 = -f + f * f * 2.0F; float var4 = 1.0F - var3; this.x = this.xStart + this.xd * var4; this.y = this.yStart + this.yd * var4 + (1.0F - f); this.z = this.zStart + this.zd * var4; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { PortalParticle portalParticle = new PortalParticle(level, x, y, z, xSpeed, ySpeed, zSpeed); portalParticle.pickSprite(this.sprite); return portalParticle; } } }