package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.player.LocalPlayer; import net.minecraft.core.particles.ColorParticleOption; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; @Environment(EnvType.CLIENT) public class SpellParticle extends TextureSheetParticle { private static final RandomSource RANDOM = RandomSource.create(); private final SpriteSet sprites; private float originalAlpha = 1.0F; SpellParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, SpriteSet sprites) { super(level, x, y, z, 0.5 - RANDOM.nextDouble(), ySpeed, 0.5 - RANDOM.nextDouble()); this.friction = 0.96F; this.gravity = -0.1F; this.speedUpWhenYMotionIsBlocked = true; this.sprites = sprites; this.yd *= 0.2F; if (xSpeed == 0.0 && zSpeed == 0.0) { this.xd *= 0.1F; this.zd *= 0.1F; } this.quadSize *= 0.75F; this.lifetime = (int)(8.0 / (Math.random() * 0.8 + 0.2)); this.hasPhysics = false; this.setSpriteFromAge(sprites); if (this.isCloseToScopingPlayer()) { this.setAlpha(0.0F); } } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_TRANSLUCENT; } @Override public void tick() { super.tick(); this.setSpriteFromAge(this.sprites); if (this.isCloseToScopingPlayer()) { this.alpha = 0.0F; } else { this.alpha = Mth.lerp(0.05F, this.alpha, this.originalAlpha); } } @Override protected void setAlpha(float alpha) { super.setAlpha(alpha); this.originalAlpha = alpha; } private boolean isCloseToScopingPlayer() { Minecraft minecraft = Minecraft.getInstance(); LocalPlayer localPlayer = minecraft.player; return localPlayer != null && localPlayer.getEyePosition().distanceToSqr(this.x, this.y, this.z) <= 9.0 && minecraft.options.getCameraType().isFirstPerson() && localPlayer.isScoping(); } @Environment(EnvType.CLIENT) public static class InstantProvider implements ParticleProvider { private final SpriteSet sprite; public InstantProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new SpellParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, this.sprite); } } @Environment(EnvType.CLIENT) public static class MobEffectProvider implements ParticleProvider { private final SpriteSet sprite; public MobEffectProvider(SpriteSet sprite) { this.sprite = sprite; } public Particle createParticle(ColorParticleOption colorParticleOption, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { Particle particle = new SpellParticle(clientLevel, d, e, f, g, h, i, this.sprite); particle.setColor(colorParticleOption.getRed(), colorParticleOption.getGreen(), colorParticleOption.getBlue()); particle.setAlpha(colorParticleOption.getAlpha()); return particle; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new SpellParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, this.sprite); } } @Environment(EnvType.CLIENT) public static class WitchProvider implements ParticleProvider { private final SpriteSet sprite; public WitchProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { SpellParticle spellParticle = new SpellParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, this.sprite); float f = level.random.nextFloat() * 0.5F + 0.35F; spellParticle.setColor(1.0F * f, 0.0F * f, 1.0F * f); return spellParticle; } } }