package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; @Environment(EnvType.CLIENT) public class SplashParticle extends WaterDropParticle { SplashParticle(ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { super(clientLevel, d, e, f); this.gravity = 0.04F; if (h == 0.0 && (g != 0.0 || i != 0.0)) { this.xd = g; this.yd = 0.1; this.zd = i; } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { SplashParticle splashParticle = new SplashParticle(level, x, y, z, xSpeed, ySpeed, zSpeed); splashParticle.pickSprite(this.sprite); return splashParticle; } } }