package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.SuspendedParticle.SporeBlossomAirProvider.1; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; @Environment(EnvType.CLIENT) public class SuspendedParticle extends TextureSheetParticle { SuspendedParticle(ClientLevel level, SpriteSet sprites, double x, double y, double z) { super(level, x, y - 0.125, z); this.setSize(0.01F, 0.01F); this.pickSprite(sprites); this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.2F); this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2)); this.hasPhysics = false; this.friction = 1.0F; this.gravity = 0.0F; } SuspendedParticle(ClientLevel level, SpriteSet sprites, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { super(level, x, y - 0.125, z, xSpeed, ySpeed, zSpeed); this.setSize(0.01F, 0.01F); this.pickSprite(sprites); this.quadSize = this.quadSize * (this.random.nextFloat() * 0.6F + 0.6F); this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2)); this.hasPhysics = false; this.friction = 1.0F; this.gravity = 0.0F; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Environment(EnvType.CLIENT) public static class CrimsonSporeProvider implements ParticleProvider { private final SpriteSet sprite; public CrimsonSporeProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { RandomSource randomSource = level.random; double d = randomSource.nextGaussian() * 1.0E-6F; double e = randomSource.nextGaussian() * 1.0E-4F; double f = randomSource.nextGaussian() * 1.0E-6F; SuspendedParticle suspendedParticle = new SuspendedParticle(level, this.sprite, x, y, z, d, e, f); suspendedParticle.setColor(0.9F, 0.4F, 0.5F); return suspendedParticle; } } @Environment(EnvType.CLIENT) public static class SporeBlossomAirProvider implements ParticleProvider { private final SpriteSet sprite; public SporeBlossomAirProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType simpleParticleType, ClientLevel clientLevel, double d, double e, double f, double g, double h, double i) { SuspendedParticle suspendedParticle = new 1(this, clientLevel, this.sprite, d, e, f, 0.0, -0.8F, 0.0); suspendedParticle.lifetime = Mth.randomBetweenInclusive(clientLevel.random, 500, 1000); suspendedParticle.gravity = 0.01F; suspendedParticle.setColor(0.32F, 0.5F, 0.22F); return suspendedParticle; } } @Environment(EnvType.CLIENT) public static class UnderwaterProvider implements ParticleProvider { private final SpriteSet sprite; public UnderwaterProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { SuspendedParticle suspendedParticle = new SuspendedParticle(level, this.sprite, x, y, z); suspendedParticle.setColor(0.4F, 0.4F, 0.7F); return suspendedParticle; } } @Environment(EnvType.CLIENT) public static class WarpedSporeProvider implements ParticleProvider { private final SpriteSet sprite; public WarpedSporeProvider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { double d = level.random.nextFloat() * -1.9 * level.random.nextFloat() * 0.1; SuspendedParticle suspendedParticle = new SuspendedParticle(level, this.sprite, x, y, z, 0.0, d, 0.0); suspendedParticle.setColor(0.1F, 0.1F, 0.3F); suspendedParticle.setSize(0.001F, 0.001F); return suspendedParticle; } } }