package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.particles.SimpleParticleType; @Environment(EnvType.CLIENT) public class WakeParticle extends TextureSheetParticle { private final SpriteSet sprites; WakeParticle(ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, SpriteSet sprites) { super(level, x, y, z, 0.0, 0.0, 0.0); this.sprites = sprites; this.xd *= 0.3F; this.yd = Math.random() * 0.2F + 0.1F; this.zd *= 0.3F; this.setSize(0.01F, 0.01F); this.lifetime = (int)(8.0 / (Math.random() * 0.8 + 0.2)); this.setSpriteFromAge(sprites); this.gravity = 0.0F; this.xd = xSpeed; this.yd = ySpeed; this.zd = zSpeed; } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; int i = 60 - this.lifetime; if (this.lifetime-- <= 0) { this.remove(); } else { this.yd = this.yd - this.gravity; this.move(this.xd, this.yd, this.zd); this.xd *= 0.98F; this.yd *= 0.98F; this.zd *= 0.98F; float f = i * 0.001F; this.setSize(f, f); this.setSprite(this.sprites.get(i % 4, 4)); } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprites; public Provider(SpriteSet sprites) { this.sprites = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new WakeParticle(level, x, y, z, xSpeed, ySpeed, zSpeed, this.sprites); } } }