package net.minecraft.client.particle; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction.Axis; import net.minecraft.core.particles.SimpleParticleType; @Environment(EnvType.CLIENT) public class WaterDropParticle extends TextureSheetParticle { protected WaterDropParticle(ClientLevel clientLevel, double d, double e, double f) { super(clientLevel, d, e, f, 0.0, 0.0, 0.0); this.xd *= 0.3F; this.yd = Math.random() * 0.2F + 0.1F; this.zd *= 0.3F; this.setSize(0.01F, 0.01F); this.gravity = 0.06F; this.lifetime = (int)(8.0 / (Math.random() * 0.8 + 0.2)); } @Override public ParticleRenderType getRenderType() { return ParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.lifetime-- <= 0) { this.remove(); } else { this.yd = this.yd - this.gravity; this.move(this.xd, this.yd, this.zd); this.xd *= 0.98F; this.yd *= 0.98F; this.zd *= 0.98F; if (this.onGround) { if (Math.random() < 0.5) { this.remove(); } this.xd *= 0.7F; this.zd *= 0.7F; } BlockPos blockPos = BlockPos.containing(this.x, this.y, this.z); double d = Math.max( this.level.getBlockState(blockPos).getCollisionShape(this.level, blockPos).max(Axis.Y, this.x - blockPos.getX(), this.z - blockPos.getZ()), this.level.getFluidState(blockPos).getHeight(this.level, blockPos) ); if (d > 0.0 && this.y < blockPos.getY() + d) { this.remove(); } } } @Environment(EnvType.CLIENT) public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprites) { this.sprite = sprites; } public Particle createParticle(SimpleParticleType type, ClientLevel level, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { WaterDropParticle waterDropParticle = new WaterDropParticle(level, x, y, z); waterDropParticle.pickSprite(this.sprite); return waterDropParticle; } } }