package net.minecraft.client.renderer; import com.mojang.blaze3d.shaders.FogShape; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public record FogParameters(float start, float end, FogShape shape, float red, float green, float blue, float alpha) { public static final FogParameters NO_FOG = new FogParameters(Float.MAX_VALUE, 0.0F, FogShape.SPHERE, 0.0F, 0.0F, 0.0F, 0.0F); }