package net.minecraft.client.renderer; import com.mojang.blaze3d.pipeline.RenderTarget; import com.mojang.blaze3d.systems.RenderSystem; import java.util.List; import java.util.Objects; import java.util.Optional; import java.util.OptionalDouble; import java.util.function.Supplier; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.Util; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard.Builder; import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard.Entry; import net.minecraft.client.renderer.texture.AbstractTexture; import net.minecraft.client.renderer.texture.TextureAtlas; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.TriState; import org.joml.Matrix4f; import org.joml.Matrix4fStack; @Environment(EnvType.CLIENT) public abstract class RenderStateShard { public static final double MAX_ENCHANTMENT_GLINT_SPEED_MILLIS = 8.0; protected final String name; private final Runnable setupState; private final Runnable clearState; protected static final RenderStateShard.TextureStateShard BLOCK_SHEET_MIPPED = new RenderStateShard.TextureStateShard( TextureAtlas.LOCATION_BLOCKS, TriState.FALSE, true ); protected static final RenderStateShard.TextureStateShard BLOCK_SHEET = new RenderStateShard.TextureStateShard( TextureAtlas.LOCATION_BLOCKS, TriState.FALSE, false ); protected static final RenderStateShard.EmptyTextureStateShard NO_TEXTURE = new RenderStateShard.EmptyTextureStateShard(); protected static final RenderStateShard.TexturingStateShard DEFAULT_TEXTURING = new RenderStateShard.TexturingStateShard( "default_texturing", () -> {}, () -> {} ); protected static final RenderStateShard.TexturingStateShard GLINT_TEXTURING = new RenderStateShard.TexturingStateShard( "glint_texturing", () -> setupGlintTexturing(8.0F), RenderSystem::resetTextureMatrix ); protected static final RenderStateShard.TexturingStateShard ENTITY_GLINT_TEXTURING = new RenderStateShard.TexturingStateShard( "entity_glint_texturing", () -> setupGlintTexturing(0.5F), RenderSystem::resetTextureMatrix ); protected static final RenderStateShard.TexturingStateShard ARMOR_ENTITY_GLINT_TEXTURING = new RenderStateShard.TexturingStateShard( "armor_entity_glint_texturing", () -> setupGlintTexturing(0.16F), RenderSystem::resetTextureMatrix ); protected static final RenderStateShard.LightmapStateShard LIGHTMAP = new RenderStateShard.LightmapStateShard(true); protected static final RenderStateShard.LightmapStateShard NO_LIGHTMAP = new RenderStateShard.LightmapStateShard(false); protected static final RenderStateShard.OverlayStateShard OVERLAY = new RenderStateShard.OverlayStateShard(true); protected static final RenderStateShard.OverlayStateShard NO_OVERLAY = new RenderStateShard.OverlayStateShard(false); protected static final RenderStateShard.LayeringStateShard NO_LAYERING = new RenderStateShard.LayeringStateShard("no_layering", () -> {}, () -> {}); protected static final RenderStateShard.LayeringStateShard VIEW_OFFSET_Z_LAYERING = new RenderStateShard.LayeringStateShard("view_offset_z_layering", () -> { Matrix4fStack matrix4fStack = RenderSystem.getModelViewStack(); matrix4fStack.pushMatrix(); RenderSystem.getProjectionType().applyLayeringTransform(matrix4fStack, 1.0F); }, () -> { Matrix4fStack matrix4fStack = RenderSystem.getModelViewStack(); matrix4fStack.popMatrix(); }); protected static final RenderStateShard.LayeringStateShard VIEW_OFFSET_Z_LAYERING_FORWARD = new RenderStateShard.LayeringStateShard( "view_offset_z_layering_forward", () -> { Matrix4fStack matrix4fStack = RenderSystem.getModelViewStack(); matrix4fStack.pushMatrix(); RenderSystem.getProjectionType().applyLayeringTransform(matrix4fStack, -1.0F); }, () -> { Matrix4fStack matrix4fStack = RenderSystem.getModelViewStack(); matrix4fStack.popMatrix(); } ); protected static final RenderStateShard.OutputStateShard MAIN_TARGET = new RenderStateShard.OutputStateShard( "main_target", () -> Minecraft.getInstance().getMainRenderTarget() ); protected static final RenderStateShard.OutputStateShard OUTLINE_TARGET = new RenderStateShard.OutputStateShard("outline_target", () -> { RenderTarget renderTarget = Minecraft.getInstance().levelRenderer.entityOutlineTarget(); return renderTarget != null ? renderTarget : Minecraft.getInstance().getMainRenderTarget(); }); protected static final RenderStateShard.OutputStateShard TRANSLUCENT_TARGET = new RenderStateShard.OutputStateShard("translucent_target", () -> { RenderTarget renderTarget = Minecraft.getInstance().levelRenderer.getTranslucentTarget(); return renderTarget != null ? renderTarget : Minecraft.getInstance().getMainRenderTarget(); }); protected static final RenderStateShard.OutputStateShard PARTICLES_TARGET = new RenderStateShard.OutputStateShard("particles_target", () -> { RenderTarget renderTarget = Minecraft.getInstance().levelRenderer.getParticlesTarget(); return renderTarget != null ? renderTarget : Minecraft.getInstance().getMainRenderTarget(); }); protected static final RenderStateShard.OutputStateShard WEATHER_TARGET = new RenderStateShard.OutputStateShard("weather_target", () -> { RenderTarget renderTarget = Minecraft.getInstance().levelRenderer.getWeatherTarget(); return renderTarget != null ? renderTarget : Minecraft.getInstance().getMainRenderTarget(); }); protected static final RenderStateShard.OutputStateShard ITEM_ENTITY_TARGET = new RenderStateShard.OutputStateShard("item_entity_target", () -> { RenderTarget renderTarget = Minecraft.getInstance().levelRenderer.getItemEntityTarget(); return renderTarget != null ? renderTarget : Minecraft.getInstance().getMainRenderTarget(); }); protected static final RenderStateShard.LineStateShard DEFAULT_LINE = new RenderStateShard.LineStateShard(OptionalDouble.of(1.0)); public RenderStateShard(String name, Runnable setupState, Runnable clearState) { this.name = name; this.setupState = setupState; this.clearState = clearState; } public void setupRenderState() { this.setupState.run(); } public void clearRenderState() { this.clearState.run(); } public String toString() { return this.name; } public String getName() { return this.name; } private static void setupGlintTexturing(float scale) { long l = (long)(Util.getMillis() * Minecraft.getInstance().options.glintSpeed().get() * 8.0); float f = (float)(l % 110000L) / 110000.0F; float g = (float)(l % 30000L) / 30000.0F; Matrix4f matrix4f = new Matrix4f().translation(-f, g, 0.0F); matrix4f.rotateZ((float) (Math.PI / 18)).scale(scale); RenderSystem.setTextureMatrix(matrix4f); } @Environment(EnvType.CLIENT) static class BooleanStateShard extends RenderStateShard { private final boolean enabled; public BooleanStateShard(String name, Runnable setupState, Runnable clearState, boolean enabled) { super(name, setupState, clearState); this.enabled = enabled; } @Override public String toString() { return this.name + "[" + this.enabled + "]"; } } @Environment(EnvType.CLIENT) protected static class EmptyTextureStateShard extends RenderStateShard { public EmptyTextureStateShard(Runnable setupState, Runnable clearState) { super("texture", setupState, clearState); } EmptyTextureStateShard() { super("texture", () -> {}, () -> {}); } protected Optional cutoutTexture() { return Optional.empty(); } } @Environment(EnvType.CLIENT) protected static class LayeringStateShard extends RenderStateShard { public LayeringStateShard(String string, Runnable runnable, Runnable runnable2) { super(string, runnable, runnable2); } } @Environment(EnvType.CLIENT) protected static class LightmapStateShard extends RenderStateShard.BooleanStateShard { public LightmapStateShard(boolean useLightmap) { super("lightmap", () -> { if (useLightmap) { Minecraft.getInstance().gameRenderer.lightTexture().turnOnLightLayer(); } }, () -> { if (useLightmap) { Minecraft.getInstance().gameRenderer.lightTexture().turnOffLightLayer(); } }, useLightmap); } } @Environment(EnvType.CLIENT) protected static class LineStateShard extends RenderStateShard { private final OptionalDouble width; public LineStateShard(OptionalDouble width) { super("line_width", () -> { if (!Objects.equals(width, OptionalDouble.of(1.0))) { if (width.isPresent()) { RenderSystem.lineWidth((float)width.getAsDouble()); } else { RenderSystem.lineWidth(Math.max(2.5F, Minecraft.getInstance().getWindow().getWidth() / 1920.0F * 2.5F)); } } }, () -> { if (!Objects.equals(width, OptionalDouble.of(1.0))) { RenderSystem.lineWidth(1.0F); } }); this.width = width; } @Override public String toString() { return this.name + "[" + (this.width.isPresent() ? this.width.getAsDouble() : "window_scale") + "]"; } } @Environment(EnvType.CLIENT) protected static class MultiTextureStateShard extends RenderStateShard.EmptyTextureStateShard { private final Optional cutoutTexture; MultiTextureStateShard(List entries) { super(() -> { for (int i = 0; i < entries.size(); i++) { Entry entry = (Entry)entries.get(i); TextureManager textureManager = Minecraft.getInstance().getTextureManager(); AbstractTexture abstractTexture = textureManager.getTexture(entry.id); abstractTexture.setFilter(entry.blur, entry.mipmap); RenderSystem.setShaderTexture(i, abstractTexture.getTexture()); } }, () -> {}); this.cutoutTexture = entries.isEmpty() ? Optional.empty() : Optional.of(((Entry)entries.getFirst()).id); } @Override protected Optional cutoutTexture() { return this.cutoutTexture; } public static Builder builder() { return new Builder(); } } @Environment(EnvType.CLIENT) protected static final class OffsetTexturingStateShard extends RenderStateShard.TexturingStateShard { public OffsetTexturingStateShard(float u, float v) { super("offset_texturing", () -> RenderSystem.setTextureMatrix(new Matrix4f().translation(u, v, 0.0F)), () -> RenderSystem.resetTextureMatrix()); } } @Environment(EnvType.CLIENT) protected static class OutputStateShard extends RenderStateShard { private final Supplier renderTargetSupplier; public OutputStateShard(String name, Supplier renderTargetSupplier) { super(name, () -> {}, () -> {}); this.renderTargetSupplier = renderTargetSupplier; } public RenderTarget getRenderTarget() { return (RenderTarget)this.renderTargetSupplier.get(); } } @Environment(EnvType.CLIENT) protected static class OverlayStateShard extends RenderStateShard.BooleanStateShard { public OverlayStateShard(boolean useOverlay) { super("overlay", () -> { if (useOverlay) { Minecraft.getInstance().gameRenderer.overlayTexture().setupOverlayColor(); } }, () -> { if (useOverlay) { Minecraft.getInstance().gameRenderer.overlayTexture().teardownOverlayColor(); } }, useOverlay); } } @Environment(EnvType.CLIENT) protected static class TextureStateShard extends RenderStateShard.EmptyTextureStateShard { private final Optional texture; private final TriState blur; private final boolean mipmap; public TextureStateShard(ResourceLocation texture, TriState blur, boolean mipmap) { super(() -> { TextureManager textureManager = Minecraft.getInstance().getTextureManager(); AbstractTexture abstractTexture = textureManager.getTexture(texture); abstractTexture.setFilter(blur, mipmap); RenderSystem.setShaderTexture(0, abstractTexture.getTexture()); }, () -> {}); this.texture = Optional.of(texture); this.blur = blur; this.mipmap = mipmap; } @Override public String toString() { return this.name + "[" + this.texture + "(blur=" + this.blur + ", mipmap=" + this.mipmap + ")]"; } @Override protected Optional cutoutTexture() { return this.texture; } } @Environment(EnvType.CLIENT) protected static class TexturingStateShard extends RenderStateShard { public TexturingStateShard(String string, Runnable runnable, Runnable runnable2) { super(string, runnable, runnable2); } } }