package net.minecraft.client.renderer; import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableSet; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import java.util.List; import java.util.Map; import java.util.Set; import java.util.Map.Entry; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; @Environment(EnvType.CLIENT) public record ShaderDefines(Map values, Set flags) { public static final ShaderDefines EMPTY = new ShaderDefines(Map.of(), Set.of()); public static final Codec CODEC = RecordCodecBuilder.create( instance -> instance.group( Codec.unboundedMap(Codec.STRING, Codec.STRING).optionalFieldOf("values", Map.of()).forGetter(ShaderDefines::values), Codec.STRING.listOf().xmap(Set::copyOf, List::copyOf).optionalFieldOf("flags", Set.of()).forGetter(ShaderDefines::flags) ) .apply(instance, ShaderDefines::new) ); public static ShaderDefines.Builder builder() { return new ShaderDefines.Builder(); } public ShaderDefines withOverrides(ShaderDefines defines) { if (this.isEmpty()) { return defines; } else if (defines.isEmpty()) { return this; } else { ImmutableMap.Builder builder = ImmutableMap.builderWithExpectedSize(this.values.size() + defines.values.size()); builder.putAll(this.values); builder.putAll(defines.values); ImmutableSet.Builder builder2 = ImmutableSet.builderWithExpectedSize(this.flags.size() + defines.flags.size()); builder2.addAll(this.flags); builder2.addAll(defines.flags); return new ShaderDefines(builder.buildKeepingLast(), builder2.build()); } } public String asSourceDirectives() { StringBuilder stringBuilder = new StringBuilder(); for (Entry entry : this.values.entrySet()) { String string = (String)entry.getKey(); String string2 = (String)entry.getValue(); stringBuilder.append("#define ").append(string).append(" ").append(string2).append('\n'); } for (String string3 : this.flags) { stringBuilder.append("#define ").append(string3).append('\n'); } return stringBuilder.toString(); } public boolean isEmpty() { return this.values.isEmpty() && this.flags.isEmpty(); } @Environment(EnvType.CLIENT) public static class Builder { private final ImmutableMap.Builder values = ImmutableMap.builder(); private final ImmutableSet.Builder flags = ImmutableSet.builder(); Builder() { } public ShaderDefines.Builder define(String key, String value) { if (value.isBlank()) { throw new IllegalArgumentException("Cannot define empty string"); } else { this.values.put(key, escapeNewLines(value)); return this; } } private static String escapeNewLines(String str) { return str.replaceAll("\n", "\\\\\n"); } public ShaderDefines.Builder define(String key, float value) { this.values.put(key, String.valueOf(value)); return this; } public ShaderDefines.Builder define(String key, int value) { this.values.put(key, String.valueOf(value)); return this; } public ShaderDefines.Builder define(String flag) { this.flags.add(flag); return this; } public ShaderDefines build() { return new ShaderDefines(this.values.build(), this.flags.build()); } } }