package net.minecraft.client.renderer.blockentity; import com.google.common.collect.ImmutableMap; import com.google.common.collect.Maps; import com.google.common.collect.ImmutableMap.Builder; import java.util.Map; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.BlockEntityType; @Environment(EnvType.CLIENT) public class BlockEntityRenderers { private static final Map, BlockEntityRendererProvider> PROVIDERS = Maps., BlockEntityRendererProvider>newHashMap(); private static void register(BlockEntityType type, BlockEntityRendererProvider renderProvider) { PROVIDERS.put(type, renderProvider); } public static Map, BlockEntityRenderer> createEntityRenderers(Context context) { Builder, BlockEntityRenderer> builder = ImmutableMap.builder(); PROVIDERS.forEach((blockEntityType, blockEntityRendererProvider) -> { try { builder.put(blockEntityType, blockEntityRendererProvider.create(context)); } catch (Exception var5) { throw new IllegalStateException("Failed to create model for " + BuiltInRegistries.BLOCK_ENTITY_TYPE.getKey(blockEntityType), var5); } }); return builder.build(); } static { register(BlockEntityType.SIGN, SignRenderer::new); register(BlockEntityType.HANGING_SIGN, HangingSignRenderer::new); register(BlockEntityType.MOB_SPAWNER, SpawnerRenderer::new); register(BlockEntityType.PISTON, PistonHeadRenderer::new); register(BlockEntityType.CHEST, ChestRenderer::new); register(BlockEntityType.ENDER_CHEST, ChestRenderer::new); register(BlockEntityType.TRAPPED_CHEST, ChestRenderer::new); register(BlockEntityType.ENCHANTING_TABLE, EnchantTableRenderer::new); register(BlockEntityType.LECTERN, LecternRenderer::new); register(BlockEntityType.END_PORTAL, TheEndPortalRenderer::new); register(BlockEntityType.END_GATEWAY, TheEndGatewayRenderer::new); register(BlockEntityType.BEACON, BeaconRenderer::new); register(BlockEntityType.SKULL, SkullBlockRenderer::new); register(BlockEntityType.BANNER, BannerRenderer::new); register(BlockEntityType.STRUCTURE_BLOCK, BlockEntityWithBoundingBoxRenderer::new); register(BlockEntityType.TEST_INSTANCE_BLOCK, TestInstanceRenderer::new); register(BlockEntityType.SHULKER_BOX, ShulkerBoxRenderer::new); register(BlockEntityType.BED, BedRenderer::new); register(BlockEntityType.CONDUIT, ConduitRenderer::new); register(BlockEntityType.BELL, BellRenderer::new); register(BlockEntityType.CAMPFIRE, CampfireRenderer::new); register(BlockEntityType.BRUSHABLE_BLOCK, BrushableBlockRenderer::new); register(BlockEntityType.DECORATED_POT, DecoratedPotRenderer::new); register(BlockEntityType.TRIAL_SPAWNER, TrialSpawnerRenderer::new); register(BlockEntityType.VAULT, VaultRenderer::new); } }