package net.minecraft.client.renderer.blockentity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.BookModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context; import net.minecraft.core.Direction; import net.minecraft.world.level.block.LecternBlock; import net.minecraft.world.level.block.entity.LecternBlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; @Environment(EnvType.CLIENT) public class LecternRenderer implements BlockEntityRenderer { private final BookModel bookModel; public LecternRenderer(Context context) { this.bookModel = new BookModel(context.bakeLayer(ModelLayers.BOOK)); } public void render(LecternBlockEntity lecternBlockEntity, float f, PoseStack poseStack, MultiBufferSource multiBufferSource, int i, int j, Vec3 vec3) { BlockState blockState = lecternBlockEntity.getBlockState(); if ((Boolean)blockState.getValue(LecternBlock.HAS_BOOK)) { poseStack.pushPose(); poseStack.translate(0.5F, 1.0625F, 0.5F); float g = ((Direction)blockState.getValue(LecternBlock.FACING)).getClockWise().toYRot(); poseStack.mulPose(Axis.YP.rotationDegrees(-g)); poseStack.mulPose(Axis.ZP.rotationDegrees(67.5F)); poseStack.translate(0.0F, -0.125F, 0.0F); this.bookModel.setupAnim(0.0F, 0.1F, 0.9F, 1.2F); VertexConsumer vertexConsumer = EnchantTableRenderer.BOOK_LOCATION.buffer(multiBufferSource, RenderType::entitySolid); this.bookModel.renderToBuffer(poseStack, vertexConsumer, i, j); poseStack.popPose(); } } }