package net.minecraft.client.renderer.entity; import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMap.Builder; import com.mojang.logging.LogUtils; import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap; import java.util.Map; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.SquidModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.player.AbstractClientPlayer; import net.minecraft.client.renderer.entity.EntityRendererProvider.Context; import net.minecraft.client.renderer.entity.player.PlayerRenderer; import net.minecraft.client.resources.PlayerSkin.Model; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.player.Player; import org.slf4j.Logger; @Environment(EnvType.CLIENT) public class EntityRenderers { private static final Logger LOGGER = LogUtils.getLogger(); private static final Map, EntityRendererProvider> PROVIDERS = new Object2ObjectOpenHashMap<>(); private static final Map> PLAYER_PROVIDERS = Map.of( Model.WIDE, (EntityRendererProvider<>)context -> new PlayerRenderer(context, false), Model.SLIM, (EntityRendererProvider<>)context -> new PlayerRenderer(context, true) ); private static void register(EntityType entityType, EntityRendererProvider provider) { PROVIDERS.put(entityType, provider); } public static Map, EntityRenderer> createEntityRenderers(Context context) { Builder, EntityRenderer> builder = ImmutableMap.builder(); PROVIDERS.forEach((entityType, entityRendererProvider) -> { try { builder.put(entityType, entityRendererProvider.create(context)); } catch (Exception var5) { throw new IllegalArgumentException("Failed to create model for " + BuiltInRegistries.ENTITY_TYPE.getKey(entityType), var5); } }); return builder.build(); } public static Map> createPlayerRenderers(Context context) { Builder> builder = ImmutableMap.builder(); PLAYER_PROVIDERS.forEach((model, entityRendererProvider) -> { try { builder.put(model, entityRendererProvider.create(context)); } catch (Exception var5) { throw new IllegalArgumentException("Failed to create player model for " + model, var5); } }); return builder.build(); } public static boolean validateRegistrations() { boolean bl = true; for (EntityType entityType : BuiltInRegistries.ENTITY_TYPE) { if (entityType != EntityType.PLAYER && !PROVIDERS.containsKey(entityType)) { LOGGER.warn("No renderer registered for {}", BuiltInRegistries.ENTITY_TYPE.getKey(entityType)); bl = false; } } return !bl; } static { register(EntityType.ACACIA_BOAT, context -> new BoatRenderer(context, ModelLayers.ACACIA_BOAT)); register(EntityType.ACACIA_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.ACACIA_CHEST_BOAT)); register(EntityType.ALLAY, AllayRenderer::new); register(EntityType.AREA_EFFECT_CLOUD, NoopRenderer::new); register(EntityType.ARMADILLO, ArmadilloRenderer::new); register(EntityType.ARMOR_STAND, ArmorStandRenderer::new); register(EntityType.ARROW, TippableArrowRenderer::new); register(EntityType.AXOLOTL, AxolotlRenderer::new); register(EntityType.BAMBOO_CHEST_RAFT, context -> new RaftRenderer(context, ModelLayers.BAMBOO_CHEST_RAFT)); register(EntityType.BAMBOO_RAFT, context -> new RaftRenderer(context, ModelLayers.BAMBOO_RAFT)); register(EntityType.BAT, BatRenderer::new); register(EntityType.BEE, BeeRenderer::new); register(EntityType.BIRCH_BOAT, context -> new BoatRenderer(context, ModelLayers.BIRCH_BOAT)); register(EntityType.BIRCH_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.BIRCH_CHEST_BOAT)); register(EntityType.BLAZE, BlazeRenderer::new); register(EntityType.BLOCK_DISPLAY, DisplayRenderer.BlockDisplayRenderer::new); register(EntityType.BOGGED, BoggedRenderer::new); register(EntityType.BREEZE, BreezeRenderer::new); register(EntityType.BREEZE_WIND_CHARGE, WindChargeRenderer::new); register(EntityType.CAMEL, CamelRenderer::new); register(EntityType.CAT, CatRenderer::new); register(EntityType.CAVE_SPIDER, CaveSpiderRenderer::new); register(EntityType.CHERRY_BOAT, context -> new BoatRenderer(context, ModelLayers.CHERRY_BOAT)); register(EntityType.CHERRY_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.CHERRY_CHEST_BOAT)); register(EntityType.CHEST_MINECART, context -> new MinecartRenderer(context, ModelLayers.CHEST_MINECART)); register(EntityType.CHICKEN, ChickenRenderer::new); register(EntityType.COD, CodRenderer::new); register(EntityType.COMMAND_BLOCK_MINECART, context -> new MinecartRenderer(context, ModelLayers.COMMAND_BLOCK_MINECART)); register(EntityType.COW, CowRenderer::new); register(EntityType.CREAKING, CreakingRenderer::new); register(EntityType.CREEPER, CreeperRenderer::new); register(EntityType.DARK_OAK_BOAT, context -> new BoatRenderer(context, ModelLayers.DARK_OAK_BOAT)); register(EntityType.DARK_OAK_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.DARK_OAK_CHEST_BOAT)); register(EntityType.DOLPHIN, DolphinRenderer::new); register(EntityType.DONKEY, context -> new DonkeyRenderer<>(context, DonkeyRenderer.Type.DONKEY)); register(EntityType.DRAGON_FIREBALL, DragonFireballRenderer::new); register(EntityType.DROWNED, DrownedRenderer::new); register(EntityType.EGG, ThrownItemRenderer::new); register(EntityType.ELDER_GUARDIAN, ElderGuardianRenderer::new); register(EntityType.ENDERMAN, EndermanRenderer::new); register(EntityType.ENDERMITE, EndermiteRenderer::new); register(EntityType.ENDER_DRAGON, EnderDragonRenderer::new); register(EntityType.ENDER_PEARL, ThrownItemRenderer::new); register(EntityType.END_CRYSTAL, EndCrystalRenderer::new); register(EntityType.EVOKER, EvokerRenderer::new); register(EntityType.EVOKER_FANGS, EvokerFangsRenderer::new); register(EntityType.EXPERIENCE_BOTTLE, ThrownItemRenderer::new); register(EntityType.EXPERIENCE_ORB, ExperienceOrbRenderer::new); register(EntityType.EYE_OF_ENDER, context -> new ThrownItemRenderer<>(context, 1.0F, true)); register(EntityType.FALLING_BLOCK, FallingBlockRenderer::new); register(EntityType.FIREBALL, context -> new ThrownItemRenderer<>(context, 3.0F, true)); register(EntityType.FIREWORK_ROCKET, FireworkEntityRenderer::new); register(EntityType.FISHING_BOBBER, FishingHookRenderer::new); register(EntityType.FOX, FoxRenderer::new); register(EntityType.FROG, FrogRenderer::new); register(EntityType.FURNACE_MINECART, context -> new MinecartRenderer(context, ModelLayers.FURNACE_MINECART)); register(EntityType.GHAST, GhastRenderer::new); register(EntityType.GIANT, context -> new GiantMobRenderer(context, 6.0F)); register(EntityType.GLOW_ITEM_FRAME, ItemFrameRenderer::new); register( EntityType.GLOW_SQUID, context -> new GlowSquidRenderer( context, new SquidModel(context.bakeLayer(ModelLayers.GLOW_SQUID)), new SquidModel(context.bakeLayer(ModelLayers.GLOW_SQUID_BABY)) ) ); register(EntityType.GOAT, GoatRenderer::new); register(EntityType.GUARDIAN, GuardianRenderer::new); register(EntityType.HOGLIN, HoglinRenderer::new); register(EntityType.HOPPER_MINECART, context -> new MinecartRenderer(context, ModelLayers.HOPPER_MINECART)); register(EntityType.HORSE, HorseRenderer::new); register(EntityType.HUSK, HuskRenderer::new); register(EntityType.ILLUSIONER, IllusionerRenderer::new); register(EntityType.INTERACTION, NoopRenderer::new); register(EntityType.IRON_GOLEM, IronGolemRenderer::new); register(EntityType.ITEM, ItemEntityRenderer::new); register(EntityType.ITEM_DISPLAY, DisplayRenderer.ItemDisplayRenderer::new); register(EntityType.ITEM_FRAME, ItemFrameRenderer::new); register(EntityType.JUNGLE_BOAT, context -> new BoatRenderer(context, ModelLayers.JUNGLE_BOAT)); register(EntityType.JUNGLE_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.JUNGLE_CHEST_BOAT)); register(EntityType.LEASH_KNOT, LeashKnotRenderer::new); register(EntityType.LIGHTNING_BOLT, LightningBoltRenderer::new); register(EntityType.LINGERING_POTION, ThrownItemRenderer::new); register(EntityType.LLAMA, context -> new LlamaRenderer(context, ModelLayers.LLAMA, ModelLayers.LLAMA_BABY)); register(EntityType.LLAMA_SPIT, LlamaSpitRenderer::new); register(EntityType.MAGMA_CUBE, MagmaCubeRenderer::new); register(EntityType.MANGROVE_BOAT, context -> new BoatRenderer(context, ModelLayers.MANGROVE_BOAT)); register(EntityType.MANGROVE_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.MANGROVE_CHEST_BOAT)); register(EntityType.MARKER, NoopRenderer::new); register(EntityType.MINECART, context -> new MinecartRenderer(context, ModelLayers.MINECART)); register(EntityType.MOOSHROOM, MushroomCowRenderer::new); register(EntityType.MULE, context -> new DonkeyRenderer<>(context, DonkeyRenderer.Type.MULE)); register(EntityType.OAK_BOAT, context -> new BoatRenderer(context, ModelLayers.OAK_BOAT)); register(EntityType.OAK_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.OAK_CHEST_BOAT)); register(EntityType.OCELOT, OcelotRenderer::new); register(EntityType.OMINOUS_ITEM_SPAWNER, OminousItemSpawnerRenderer::new); register(EntityType.PAINTING, PaintingRenderer::new); register(EntityType.PALE_OAK_BOAT, context -> new BoatRenderer(context, ModelLayers.PALE_OAK_BOAT)); register(EntityType.PALE_OAK_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.PALE_OAK_CHEST_BOAT)); register(EntityType.PANDA, PandaRenderer::new); register(EntityType.PARROT, ParrotRenderer::new); register(EntityType.PHANTOM, PhantomRenderer::new); register(EntityType.PIG, PigRenderer::new); register( EntityType.PIGLIN, context -> new PiglinRenderer( context, ModelLayers.PIGLIN, ModelLayers.PIGLIN_BABY, ModelLayers.PIGLIN_INNER_ARMOR, ModelLayers.PIGLIN_OUTER_ARMOR, ModelLayers.PIGLIN_BABY_INNER_ARMOR, ModelLayers.PIGLIN_BABY_OUTER_ARMOR ) ); register( EntityType.PIGLIN_BRUTE, context -> new PiglinRenderer( context, ModelLayers.PIGLIN_BRUTE, ModelLayers.PIGLIN_BRUTE, ModelLayers.PIGLIN_BRUTE_INNER_ARMOR, ModelLayers.PIGLIN_BRUTE_OUTER_ARMOR, ModelLayers.PIGLIN_BRUTE_INNER_ARMOR, ModelLayers.PIGLIN_BRUTE_OUTER_ARMOR ) ); register(EntityType.PILLAGER, PillagerRenderer::new); register(EntityType.POLAR_BEAR, PolarBearRenderer::new); register(EntityType.PUFFERFISH, PufferfishRenderer::new); register(EntityType.RABBIT, RabbitRenderer::new); register(EntityType.RAVAGER, RavagerRenderer::new); register(EntityType.SALMON, SalmonRenderer::new); register(EntityType.SHEEP, SheepRenderer::new); register(EntityType.SHULKER, ShulkerRenderer::new); register(EntityType.SHULKER_BULLET, ShulkerBulletRenderer::new); register(EntityType.SILVERFISH, SilverfishRenderer::new); register(EntityType.SKELETON, SkeletonRenderer::new); register(EntityType.SKELETON_HORSE, context -> new UndeadHorseRenderer(context, UndeadHorseRenderer.Type.SKELETON)); register(EntityType.SLIME, SlimeRenderer::new); register(EntityType.SMALL_FIREBALL, context -> new ThrownItemRenderer<>(context, 0.75F, true)); register(EntityType.SNIFFER, SnifferRenderer::new); register(EntityType.SNOWBALL, ThrownItemRenderer::new); register(EntityType.SNOW_GOLEM, SnowGolemRenderer::new); register(EntityType.SPAWNER_MINECART, context -> new MinecartRenderer(context, ModelLayers.SPAWNER_MINECART)); register(EntityType.SPECTRAL_ARROW, SpectralArrowRenderer::new); register(EntityType.SPIDER, SpiderRenderer::new); register(EntityType.SPLASH_POTION, ThrownItemRenderer::new); register(EntityType.SPRUCE_BOAT, context -> new BoatRenderer(context, ModelLayers.SPRUCE_BOAT)); register(EntityType.SPRUCE_CHEST_BOAT, context -> new BoatRenderer(context, ModelLayers.SPRUCE_CHEST_BOAT)); register( EntityType.SQUID, context -> new SquidRenderer<>(context, new SquidModel(context.bakeLayer(ModelLayers.SQUID)), new SquidModel(context.bakeLayer(ModelLayers.SQUID_BABY))) ); register(EntityType.STRAY, StrayRenderer::new); register(EntityType.STRIDER, StriderRenderer::new); register(EntityType.TADPOLE, TadpoleRenderer::new); register(EntityType.TEXT_DISPLAY, DisplayRenderer.TextDisplayRenderer::new); register(EntityType.TNT, TntRenderer::new); register(EntityType.TNT_MINECART, TntMinecartRenderer::new); register(EntityType.TRADER_LLAMA, context -> new LlamaRenderer(context, ModelLayers.TRADER_LLAMA, ModelLayers.TRADER_LLAMA_BABY)); register(EntityType.TRIDENT, ThrownTridentRenderer::new); register(EntityType.TROPICAL_FISH, TropicalFishRenderer::new); register(EntityType.TURTLE, TurtleRenderer::new); register(EntityType.VEX, VexRenderer::new); register(EntityType.VILLAGER, VillagerRenderer::new); register(EntityType.VINDICATOR, VindicatorRenderer::new); register(EntityType.WANDERING_TRADER, WanderingTraderRenderer::new); register(EntityType.WARDEN, WardenRenderer::new); register(EntityType.WIND_CHARGE, WindChargeRenderer::new); register(EntityType.WITCH, WitchRenderer::new); register(EntityType.WITHER, WitherBossRenderer::new); register(EntityType.WITHER_SKELETON, WitherSkeletonRenderer::new); register(EntityType.WITHER_SKULL, WitherSkullRenderer::new); register(EntityType.WOLF, WolfRenderer::new); register(EntityType.ZOGLIN, ZoglinRenderer::new); register(EntityType.ZOMBIE, ZombieRenderer::new); register(EntityType.ZOMBIE_HORSE, context -> new UndeadHorseRenderer(context, UndeadHorseRenderer.Type.ZOMBIE)); register(EntityType.ZOMBIE_VILLAGER, ZombieVillagerRenderer::new); register( EntityType.ZOMBIFIED_PIGLIN, context -> new ZombifiedPiglinRenderer( context, ModelLayers.ZOMBIFIED_PIGLIN, ModelLayers.ZOMBIFIED_PIGLIN_BABY, ModelLayers.ZOMBIFIED_PIGLIN_INNER_ARMOR, ModelLayers.ZOMBIFIED_PIGLIN_OUTER_ARMOR, ModelLayers.ZOMBIFIED_PIGLIN_BABY_INNER_ARMOR, ModelLayers.ZOMBIFIED_PIGLIN_BABY_OUTER_ARMOR ) ); } }