package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.state.ZombieRenderState; import net.minecraft.resources.ResourceLocation; @Environment(EnvType.CLIENT) public class HuskRenderer extends ZombieRenderer { private static final ResourceLocation HUSK_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/zombie/husk.png"); public HuskRenderer(EntityRendererProvider.Context context) { super( context, ModelLayers.HUSK, ModelLayers.HUSK_BABY, ModelLayers.HUSK_INNER_ARMOR, ModelLayers.HUSK_OUTER_ARMOR, ModelLayers.HUSK_BABY_INNER_ARMOR, ModelLayers.HUSK_BABY_OUTER_ARMOR ); } @Override public ResourceLocation getTextureLocation(ZombieRenderState zombieRenderState) { return HUSK_LOCATION; } }