package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.IllagerModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.client.renderer.entity.state.IllagerRenderState; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.monster.Pillager; @Environment(EnvType.CLIENT) public class PillagerRenderer extends IllagerRenderer { private static final ResourceLocation PILLAGER = ResourceLocation.withDefaultNamespace("textures/entity/illager/pillager.png"); public PillagerRenderer(EntityRendererProvider.Context context) { super(context, new IllagerModel<>(context.bakeLayer(ModelLayers.PILLAGER)), 0.5F); this.addLayer(new ItemInHandLayer<>(this)); } public ResourceLocation getTextureLocation(IllagerRenderState illagerRenderState) { return PILLAGER; } public IllagerRenderState createRenderState() { return new IllagerRenderState(); } }