package net.minecraft.client.renderer.entity; import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.state.SkeletonRenderState; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.monster.Skeleton; @Environment(EnvType.CLIENT) public class SkeletonRenderer extends AbstractSkeletonRenderer { private static final ResourceLocation SKELETON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/skeleton.png"); public SkeletonRenderer(EntityRendererProvider.Context context) { super(context, ModelLayers.SKELETON, ModelLayers.SKELETON_INNER_ARMOR, ModelLayers.SKELETON_OUTER_ARMOR); } public ResourceLocation getTextureLocation(SkeletonRenderState skeletonRenderState) { return SKELETON_LOCATION; } public SkeletonRenderState createRenderState() { return new SkeletonRenderState(); } }